Thread: From the ground up graphics...

  1. #1
    Registered User Nutshell's Avatar
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    From the ground up graphics...

    Hi,

    Is there any tutorial on the web that teaches how to do graphics from the ground up, like drawing a pixel on the screen and with some colour and stuff and coordinates and stuff as it gets harder. I don't want to use any graphic libraries, i want to do it manually, or at least know how to do it. I found one: http://www3.bc.sympatico.ca/alexande...troduction.htm

    Are there anymore precise ones? FOr example, ones that actually explains stuff and functions like _fmemset() etc etc...

    many thnx

  2. #2
    Confused Magos's Avatar
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    Registered User Nutshell's Avatar
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    I can't compile either source from my link and your link. Is it because of my compiler? DevC++ IDE's compiler?

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    Confused Magos's Avatar
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    You need a DOS compiler (for VGA)
    MagosX.com

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  5. #5
    Registered User Nutshell's Avatar
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    oh i get you, it only compilers if my compiler support dos stuff...

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