I have created a grid wich allows the user to type in a width and height and then prints to the screen with that width and height as dots. Now i need to randomly generate points in the grid to come out as "x" instead of dots. The tricky part is that the user also types in a value wich corresponds to the number of points to be randomly generated into the grid. So say for example he chooses 5, then 5 random dots in the grid will be printed as x's and the rest of the grid will be dots. I am not sure how to go about this and need some help. I have figured out how to randomly generate numbers (inefficiently though). The code for both the grid and random point generation are as follows:
Code:# include <stdio.h> # include <math.h> # include <stdlib.h> int lx; int ly; char grid [10] [10]; int z; int j; int main() { printf ("Insert the width (Lx) and height (Ly) of the grid \n"); scanf ("%d %d", &lx, &ly); for (z = 0; z < lx; z++) { for (j=0; j < ly; j++) { grid [z] [j] = '.'; } } for (z = 0; z < lx; z++) { for (j=0; j < ly; j++) { printf ("%c", grid [z] [j]); } printf ("\n"); } }
My main problem is that first i have no idea how to go about involving the random numbers in the same code as the grid. and second how would i go about making a random distribution of x's in the grid?Code:# include <stdio.h> main() { int random_i(int max); int i; int nmax=10, nn=20; int seed=3; srandom(seed); for (i=0;i<nn;i++) { printf("%d\n",random_i(nmax)); } } int random_i(int max) { return (random() % max); }



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