As part of my pacman game graphics, I have done the following :
1) Created a maze
2) Filled the maze with pills
3) Moved the pacman
I yet have to deal with the collision part but my question is that when the pacman starts moving around & touches other objects (even their boundaries), the other object's outline sort of diminishes where pacman's boundary touches it...why does that happen ?...& how come pacman's graphics aren't affected ?
I have been redrawing my maze every time pacman has to be redrawn (i.e., every time the user moves the pacman), & even though the graphics are smooth, there has to be a better way, right ?
I am working in turbo c, dos environment...just in case