Thread: Going from single-threaded to multi-threaded

  1. #1
    Jack of many languages Dino's Avatar
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    Going from single-threaded to multi-threaded

    Coming from an assembler background, where I have to manage *everything* in regards to thread dispatching, memory isolation, synchronization, etc., to a higher level compiled language like C or C++, where the compiler takes care of several aspects of storage (the stack in C or otherwise in C++), I'm trying to get my head around what I need to worry about in regards to thread-safety, multi-threading I/O to the same file, and what I can take for granted in cases where the compiler will protect me.

    For example, in my single threaded app, I do this today:
    Code:
    open input & output files
    get an input buffer 
    get an output buffer 
    repeat:
    	read 10,000 (or last remaning portion thereof) records into input buffer
    	convert input records into output buffer
    	write the output buffer
    	loop to repeat until EOF 
    close both files
    My multi-threaded design, I'm thinking, will be like this:
    Code:
    main thread { 
    	open input & output files
    	create 4 converter threads via "init"
    	get 4 input buffers 
    	repeat { 
    		do until no input buffers available { 
    			read 10K records into buffer
    			pass buffer to a waiting converter task via "work"
    		}
    		wait for input buffer to be available 
    		loop to repeat until EOF 
    	}
    	wait for all converter tasks to finish 
    	tell converter tasks to shutdown via "term"
    	close both files
    }
    
    converter thread { 
    init: 
    	get an output buffer 
    	indicate ready for work 
    work:
    	convert the passed buffer data
    	write the data
    	mark input buffer free 
    term: 
    	free output buffer 
    	thread exit 
    }
    So my questions are, initially, in regards to C, on Unix or Windows, will this design fly? Can I overlap writing to the same file by 4 threads at once? Or, do I need a "writer thread" that is serialized which the converter threads will post when an output buffer is ready to be written?

    Thanks. More questions to come, I'm sure.

    Todd
    Mainframe assembler programmer by trade. C coder when I can.

  2. #2
    Hurry Slowly vart's Avatar
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    because io has less impact on the CPU and sets the thread into waiting state

    I would make 1 thread that writes the result data to disk
    and 4 threads that make a calcualtions filling some queue that will be flush to disk by the IO thread
    All problems in computer science can be solved by another level of indirection,
    except for the problem of too many layers of indirection.
    – David J. Wheeler

  3. #3
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    A system write (such as write() in Linux/Unix or WriteFile() in Windows) should be thread-safe. However, if you use fwrite() or some such, it may not be - or it may be. But in essence, the write operation will serialize your output either way (as in the call to your write function will wait for the write to finish, unless we also start using asynchronous write functionality - which both linux [and other Unix variants, most of them at least] and Windows supports - in which case it becomes a bit harder to understand when and what to wait for to ensure the writes come out in the correct order.

    Having a separate writer thread that just accepts a packet to be written will be a "safer" method, and if you don't wait for the data to be finished writing until AFTER you have done the next packet for that particular thread [which requires 2 * numthreads number of buffers], you should be able to get pretty decent parallelism. (A huge portion of a disk-read or write is just waiting for the disk to move the head and spin round to the right place on the disk).

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  4. #4
    Jack of many languages Dino's Avatar
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    The way my data is set up, it is OK to be out of order in the output file. If I read 20 blocks of 10,000 records each, and the blocks could be labeled A, B, C and so on, it's OK if they are written B, C, A, etc...

    Right now, I'm using (in C++) ifstream.read() and ofsteam.write() for all I/O. In a completely stripped down version of my program, if I process 1 million or so records, with no data conversion, in the single threaded design, it takes about 2 seconds to run. With data conversion, it takes about 10 seconds. I'd like to improve upon this by parallelizing the I/O. (Yes, there are probably other things to look at and tune, but I want to tackle this parallelism. )

    I think my first task will be to set up some timers to establish a base line for what the program is doing today. I'm keeping track of elapsed time (but only to the 1 second granularity), any not even tracking CPU time.

    I also feel the single writer thread would be a safer design.

    I guess too, that since write() is thread safe, I could actually even open the file, determine it's size, divide that by 4, and spawn 4 threads that basically operate like my single threaded design today, but use file positioning and a predetermined number of records to process. (I can leverage this because the records are fixed length).
    Mainframe assembler programmer by trade. C coder when I can.

  5. #5
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    Quote Originally Posted by matsp View Post
    A system write (such as write() in Linux/Unix or WriteFile() in Windows) should be thread-safe. However, if you use fwrite() or some such, it may not be - or it may be. But in essence, the write operation will serialize your output either way (as in the call to your write function will wait for the write to finish, unless we also start using asynchronous write functionality - which both linux [and other Unix variants, most of them at least] and Windows supports - in which case it becomes a bit harder to understand when and what to wait for to ensure the writes come out in the correct order.

    Having a separate writer thread that just accepts a packet to be written will be a "safer" method, and if you don't wait for the data to be finished writing until AFTER you have done the next packet for that particular thread [which requires 2 * numthreads number of buffers], you should be able to get pretty decent parallelism. (A huge portion of a disk-read or write is just waiting for the disk to move the head and spin round to the right place on the disk).

    --
    Mats
    IIRC, I have read that using CRT functions such as fwrite() are thread-safe if you use _beginthreadex() (or non-extended) instead of the winapi equivalents of it.

  6. #6
    C++まいる!Cをこわせ!
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    Spawning 4 threads to read or write on the same harddisk will most likely give you poorer performance than 1 read & 1 write or such, or perhaps even single threaded because the harddisk needs to seek forth and back all the time which introduces latency.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

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    Hurry Slowly vart's Avatar
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    Quote Originally Posted by IceDane View Post
    IIRC, I have read that using CRT functions such as fwrite() are thread-safe if you use _beginthreadex() (or non-extended) instead of the winapi equivalents of it.
    It depens on C-runtime library you are using. Because C-standard says nothing about threads - it is upto implementation to decide.

    microsoft multi-threaded runtime libraries do have a locking mechanism. Other implementations could have skip this step - leaving it upto application to make locking as needed
    All problems in computer science can be solved by another level of indirection,
    except for the problem of too many layers of indirection.
    – David J. Wheeler

  8. #8
    Algorithm Dissector iMalc's Avatar
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    Quote Originally Posted by Todd Burch View Post
    In a completely stripped down version of my program, if I process 1 million or so records, with no data conversion, in the single threaded design, it takes about 2 seconds to run. With data conversion, it takes about 10 seconds. I'd like to improve upon this by parallelizing the I/O. (Yes, there are probably other things to look at and tune, but I want to tackle this parallelism. )
    It sounds like the conversion part of it takes about 8 seconds, but you'd rather optimise the part that takes 2 seconds.
    I would never consider using multiple threads to speed up disk IO. Writing to disk doesn't take any significant CPU time, since it's dwarfed by the IO time, so you aren't exactly going to gain um, anything at all really. You'd more than likely just introduce other problems. So maybe I'm misunderstanding.
    Also, before going the way of threading, it might be worth spending just a little more time looking into optimising the data conversion. Afterall, there are those of us out there with single core machines still, that wont get any speed bennefit from a multi-threaded version.
    Would you like to post any of the code for others to try and optimise?
    Last edited by iMalc; 03-22-2008 at 01:32 PM.
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  9. #9
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    If you have a quad-core system, I guess you could (theoretically) reduce your conversion time to about 2 seconds too, but I doubt that the I/O time will be noticably changed, as iMalc says.

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  10. #10
    Jack of many languages Dino's Avatar
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    I do have a quad core system. I'm not looking to speed up the I/O as a goal for multi-threading. I'm looking to run the conversions in parallel, and as matsp says, take my 8 second conversion time and get that down to a theoretical 2 seconds by having 4 threads working on the problem. I should not have said "parallelizing the I/O", I should have said "parallelizing the conversion".

    I won't be posting any of my code that I have today, but while I implement this, I will happily make and provide real test cases with associated data files to illustrate process concepts and to run test cases. (The data I have for my real test cases, I had to sign a HIPPA form to get access to, and the code is a (will be a) commercial venture for me.)

    Thanks everyone. It will be fun to get this running in parallel.

    Todd
    Mainframe assembler programmer by trade. C coder when I can.

  11. #11
    Registered User Codeplug's Avatar
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    >> single core machines ... that wont get any speed bennefit from a multi-threaded version
    Since there is both CPU and disk bound work that's needed, speedup may be possible even on a single core machine - since work can be done while waiting on the disk.

    I would seperate the threading based on disk-bound work vs. cpu-bound work - as others have mentioned.

    gg

  12. #12
    Algorithm Dissector iMalc's Avatar
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    Quote Originally Posted by Codeplug View Post
    >> single core machines ... that wont get any speed bennefit from a multi-threaded version
    Since there is both CPU and disk bound work that's needed, speedup may be possible even on a single core machine - since work can be done while waiting on the disk.

    I would seperate the threading based on disk-bound work vs. cpu-bound work - as others have mentioned.
    Yeah you're right, it may still speed it up a little due to waiting on the disk IO. You still have 2 seconds of IO and 8 seconds of CPU work though, and so wont get it under 8 seconds total on a single core machine.
    Doing asynchronous IO (which I haven't done on Windows before) could probably achieve the same effect.
    However you'll get more of a speedup by halving the CPU time it takes to do the conversions, with some optimisation effort.
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