terminology

This is a discussion on terminology within the A Brief History of Cprogramming.com forums, part of the Community Boards category; For my breakout game, i'm starting to get all my variables confused and all and i keep having to recode ...

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    terminology

    For my breakout game, i'm starting to get all my variables confused and all and i keep having to recode many parts of the game because of the tentative variable names
    Is there some site/someone that can tell the "proper" terminology, if any, of ... the parts of the game? (hope this is comprehensible...)
    what i'm specifically looking for atm is the name of the area in which the game takes place

    OS: Windows 7, XUbuntu 11.10, Arch Linux
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    Registered User whiteflags's Avatar
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    This paper in general would be of some interest. I'm not sure what a tentative variable name is exactly, but nothing important should be donned a single letter. If you're starting to get naming conflicts because a source file is too big, then finish whatever function you were working on and [re]consider how you can separate your project into different files.

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    What i mean by tentative variable name is that i keep going back to change the variable names, mostly because it's inconsistent with the rest of them
    my question was, what do you call the area that's circled in this pic? (i took the first image on google and circled it)
    http://www.geocities.com/file_storage00/breakout.jpg

    OS: Windows 7, XUbuntu 11.10, Arch Linux
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    Registered User whiteflags's Avatar
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    Board?
    Table?
    Play area?

    There's lots of options really, but it's not worth pulling your hair out over. Just pick a simple term and stick with it.

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