Getting started with simulation
Hallo to all, as this is my first post here.
I am currently learning c++ and want to evolve into beeing able to program things like liquid simulations. My problem is where to start and what to do.
I have some basic knowledge about C++, but are far from beeing an expert. So, after knowing the basic, what should I do if I want to do liquids in the end? I know this will not be a one week travle, it will probably take a few years maybe?
I was now thinking of looking into openGL, is that a good idea considering what I want to do? Or is it waste of time? Well, everything I learning is good, but I think you understand what I am meaning.
I have no problem with spending some money on things needed like books. As long as they are good. I am also thinking of studying this next year at university. (Computer graphic science at Teesside, any one know if its good?)
thanks in advance