high dynamic range imaging

This is a discussion on high dynamic range imaging within the A Brief History of Cprogramming.com forums, part of the Community Boards category; What's the deal with high dynamic range imaging? [edit = deleted]Googling does'nt help[/edit][edit = new] Googling DOES help & wiki[/edit]. ...

  1. #1
    ... arjunajay's Avatar
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    Smile high dynamic range imaging

    What's the deal with high dynamic range imaging?
    [edit = deleted]Googling does'nt help[/edit][edit = new] Googling DOES help & wiki[/edit]. it just shows some hdri imaging software products.
    What are those spherical looking *.hdr maps ?
    Do you need special devices to make them?
    Can some one provide me with useful links.
    Last edited by arjunajay; 09-21-2006 at 08:46 AM.

  2. #2
    Super Moderator VirtualAce's Avatar
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    1. It produces color values beyond what the monitor can produce.
    2. Spherical HDR maps are simply spherical floating point textures used in hemispheric lighting. MSDN has several articles on this as well as NVidia and ATI.
    3. No. They can be done on your card as long as it supports pixel shader 2.0 or better.
    4. Google. It does help.

    High dynamic range lighting.

  3. #3
    The Right Honourable psychopath's Avatar
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    Quote Originally Posted by Bubba
    High dynamic range lighting.
    Eh, high dynamic range imaging exists aswell
    Memorial University of Newfoundland
    Computer Science

    Mac and OpenGL evangelist.

  4. #4
    ... arjunajay's Avatar
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    Thanks,
    I'll checkout the sites...

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