The end of DevC++??

This is a discussion on The end of DevC++?? within the A Brief History of Cprogramming.com forums, part of the Community Boards category; I have heard that the latest version of DevC++ (4.992) is the final version that bloodshed software are creating, Is ...

  1. #1
    Its hard... But im here swgh's Avatar
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    The end of DevC++??

    I have heard that the latest version of DevC++ (4.992) is the final version that bloodshed software are creating, Is this true?
    I think they are going to concentrate more on code::blocks. I love Dev, and have 4.992 version as i use it for toy programs. It is quick and easy to use and unlike code::blocks you do not have to create a new project from scratch to create a 1 source file program. Does anyone know any more on this?

  2. #2
    erstwhile
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    Since you're not actually asking for technical advice, GD seems a more appropriate context for this discussion. Moved.

    edit:

    As far as I know development has stalled. There's presumably more information to be had on dev-cpp's sourceforge page.
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  3. #3
    Registered User major_small's Avatar
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    well this is what happened (afaik, iirc, etc):

    the bloodshed team moved on to bigger and better things, leaving Dev-C++ mostly dead, but there were (are) still a few coders working on it slowly

    for the most part, the project's dead (and has been for quite a while), but even so, Dev-C++ is still the top windows IDE IMO. At least until the new standards come out... in which case, if Dev-C++ can't keep up with them, we'll all have to find something new (maybe code::blocks?)
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    Djgpp!
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    Registered User major_small's Avatar
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    it'd be cool if cprog could try to resurrect it... but it's written in python...
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  6. #6
    erstwhile
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    I think you mean delphi, assuming 'it' refers to dev-cpp.
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    Reverse Engineer maxorator's Avatar
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    It is written in Pascal (almost the same as Delphi).

  8. #8
    erstwhile
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    No, it's written in delphi:
    Quote Originally Posted by dev-cpp sourceforge page
    Programming Language : Delphi/Kylix
    Kylix being Borland's linux delphi ide(see the link in my first post in the thread).
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  9. #9
    Registered User major_small's Avatar
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    Quote Originally Posted by Ken Fitlike
    I think you mean delphi, assuming 'it' refers to dev-cpp.
    oh yeah my bad, sorry about that.
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    (?<!re)tired Mario F.'s Avatar
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    It's written in Delphi. Not Pascal, not Python.

    And Delphi is not almost the same as Pascal. Unless you refer to the very early Object Pascal versions. Delphi is a far shot from those times.
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    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

  11. #11
    Registered User Queatrix's Avatar
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    Quote Originally Posted by swgh
    I have heard that the latest version of DevC++ (4.992) is the final version that bloodshed software are creating, Is this true?
    I think they are going to concentrate more on code::blocks. I love Dev, and have 4.992 version as i use it for toy programs. It is quick and easy to use and unlike code::blocks you do not have to create a new project from scratch to create a 1 source file program. Does anyone know any more on this?
    I hope your wrong.

  12. #12
    Registered User major_small's Avatar
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    http://sourceforge.net/forum/forum.p...forum_id=33286

    I present this for the masses... keep in mind that even after that post, over a year later, still no new version.
    and I just realized cprog is the first website in their list of C/C++ resources
    (other than gamecoding, but most visitors to bloodshed's site probably can't use that anyway)
    Last edited by major_small; 09-18-2006 at 01:14 PM.
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  13. #13
    (?<!re)tired Mario F.'s Avatar
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    There's also the Tracker at SF., which seems to indicate the project is basically dead.
    http://sourceforge.net/project/stats...k&type=tracker

    It is still a good editor for small projects, I reckon. Simple to use, lightweight. It's the debugger integration that always threw me off though.

    Meanwhile wxDev-C++ is an alternative. However, it seemed to have also stopped on its tracks the beginning of this year.

    Code::Blocks with its constant development seems to be a much better option these days. The debugger integration alone justifies the change.
    The programmer’s wife tells him: “Run to the store and pick up a loaf of bread. If they have eggs, get a dozen.”
    The programmer comes home with 12 loaves of bread.


    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

  14. #14
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    I switched form the devcpp ide to the codeblocks ide. I like codeblocks a whole lot better but it took me a while to get used it and get it configured.

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