Well, I just texture mapped a screenshot from one of DA's earlier Behold release onto a rotating cube in OpenGL...and it looks pretty freakin TIGHT...
Yet another one of the many uses for DA's demos....
What have you guys done with his stuff?
Well, I just texture mapped a screenshot from one of DA's earlier Behold release onto a rotating cube in OpenGL...and it looks pretty freakin TIGHT...
Yet another one of the many uses for DA's demos....
What have you guys done with his stuff?
>and it looks pretty freakin TIGHT
please don't misuse my work!!! [that means you! david!!!] but i am interested to know what you guys are doing with it... feel free to show me your best screenshots... [and i've taken so many, i'll be damned if you can surprise me... and so will you since soon's behold 3 comes you'll be scratchin' your heads again...]
hasafraggin shizigishin oppashigger...