microsoft 3d modeling program?

This is a discussion on microsoft 3d modeling program? within the A Brief History of Cprogramming.com forums, part of the Community Boards category; I'm just curious, so i have to ask. Has microsoft ever released a 3d modeling program? It seems pretty logical ...

  1. #1
    the Great ElastoManiac's Avatar
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    microsoft 3d modeling program?

    I'm just curious, so i have to ask. Has microsoft ever released a 3d modeling program? It seems pretty logical to me...
    And i assume they haven't, but why the hell not. They have all other leading programming tools...
    Although all the Microsoft programs are great, i just hate Word. I can't stand it.
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    For Narnia! Sentral's Avatar
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    No, they haven't. I don't think Microsoft could compete with 3DS Max.

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    the Great ElastoManiac's Avatar
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    they could... Althought 3ds Max is great. I have fifth version. It's insanly expansive - that's the only bad thing about 3ds Max.
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    It's insanly expansive
    That's a good thing, but I know what you mean

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    Crazy Fool Perspective's Avatar
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    >>They have all other leading programming tools...

    A 3D modeling app is certainly not a programming tool. If MS made a modeler they'd just screw it up like all of their other software. It would have a bunch of "features" that make it "helpfull" by doing a bunch of crap for you whether you want it to or not.

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    They haven't screwed up on all their products. In facts i don't see anything horribly wrong with most of their products.

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    Microsoft Word comes to mind. They need to patch it so you can torture the paper clip mercilessly.

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    For Narnia! Sentral's Avatar
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    I don't know why Microsoft would want to make a 3D modelling program. Seeing as how everyone in the game industry uses 3ds max. They would be losing a powerful ally by trying to compete, therefore, everyone would hate Microsoft even more. NO GAMES WOULD BE MADE!

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    Crazy Fool Perspective's Avatar
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    >>everyone in the game industry uses 3ds max

    Don't forget Maya as well.

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    I was under the impression that Maya was dominint in the movie market (most 3d movies are made with it it would appear) and such while 3DS Max seemed more dominint in the game modeling market. Am I completely wrong and making up this trend?
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    the Great ElastoManiac's Avatar
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    I think your not wrong...
    But i use 3ds max for everything. I haven't even tryed Maya... What's it like???
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    the Great ElastoManiac's Avatar
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    And it is programming tool, since you use models in programs. And you need to know programming to use MaxScript...
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    Microsoft used to add or currently is adding in the Gmax software in some of their games such as their Flight/Combat Simulator series. Gmax is derived from 3Ds Max but is severely limited to modding games.

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    Crazy Fool Perspective's Avatar
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    Quote Originally Posted by ElastoManiac
    And it is programming tool, since you use models in programs.
    I also use textures in programs, so Photoshop is a programming tool. And I use text in programs, so MSWord is also a programming tool. In fact, everything is a programming tool, even this smily

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    the Great ElastoManiac's Avatar
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    Well in a way, but some things are more and some less. For example Word can't be considered a programming tool since rich text, or html is rerly used in programs or games... but notepad is a god programming tool, or Vim.
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