Arrgh! I've had students seriously arguing that ∞ is real and therefore 2∞/∞ = 2.Originally Posted by Thantos
This is a discussion on I wanna make an MMORPG ;) within the A Brief History of Cprogramming.com forums, part of the Community Boards category; Originally Posted by Thantos yeah and it would prove that ∞ is an integer :P Arrgh! I've had students seriously ...
Arrgh! I've had students seriously arguing that ∞ is real and therefore 2∞/∞ = 2.Originally Posted by Thantos
Last edited by Sang-drax : Tomorrow at 02:21 AM. Reason: Time travelling
let us assume
∞^(∞-∞ ) = 1
so
[∞^(∞-∞ )]-1 = 0
and therefore
∞/0 = ∞^1 / ([∞^(∞-∞ )]-1) = ∞^0 / ∞^(-1) - ∞^1 / 1 = ∞-∞
this proves that ∞/0 == ∞-∞ o.O;;;
going back to the original statement...
∞^(∞-∞ ) = 1 = ∞^(∞/0)
and this means that the
0th root of ∞^∞ = 1
dunno what the point was... hope it helps your mommarpg a bit ^____^
Last edited by mako; 01-05-2006 at 04:22 AM.
I don't get this part:
∞^1 / ([∞^(∞-∞ )]-1) = ∞^0 / ∞^(-1) - ∞^1 / 1
All the buzzt!
CornedBee
"There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
- Flon's Law
Code:{x^1}/{x^0 - 1} = {x^1}/{x^0} - {x^1}/{1} and {x^1}/{x^0]} = {x^0}/{x^-1} /this part's pointless, dunno why I did it... x.X/) so = {x^0}/{x^-1} - {x^1}/{1} = {x^1} - {x^1}
<___<
>___>
*whoooops*
>___<;;;
I seperated the parts UNDER the division x___X
hoe well, wud've been nice otherwise![]()
Last edited by mako; 01-05-2006 at 05:23 AM.
You're in, CornedBee is out. I think this project has legs.Originally Posted by psychopath
-Govtcheez
govtcheez03@hotmail.com
Pfft, I'll fork the codebase and make my own better version.
All the buzzt!
CornedBee
"There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
- Flon's Law
Wait, come back! psychopath's a giant loser! You and I make a great team!Originally Posted by CornedBee
-Govtcheez
govtcheez03@hotmail.com
okay, I did up to tutorial 4 on nehe (rotation), and I even modified it so they rotated fastert/slower and in different directions. I even changed the shapes sometimes. once I even made a cube on my own without nehe's (or anybody else's help).
I'm a very fast learner and I'm sure I can learn how to do more OpenGL as we progress, so I'll get a few people together and lead a subteam of OpenGL programmers... now, I just need to get in contact with Blizzard's development team and see if they'll throw some help my way...
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Forget Govtcheez, CornedBee, we should team up.
Govtcheez smells like poop.
-psychopath
I can still work with both of you, if you'll be my willing slaves and codemonkeys![]()
All the buzzt!
CornedBee
"There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
- Flon's Law
I hereby declare my blind loyalty to our only team leader, bubba.
CB, psychopath, let's take this to another forum and seceretly sway members of bubba's team over to ours =)
and playing with highlighters is evil.
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Current team score: 1223226 (ranked 374 of 45152)
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If you can't play with highlighters than you can't do an MMORPG, its a well known fact that being high off a highlighter is the only way to code. It lets you visualize the stick figures as no one can, and lets you find the x more directly. It will even let you get my SQL cause I will let you have it if you play with highlighters.
Incidentally Govtcheez is an awesome avatar maker.
<blunt hint>yeah, just don't use them on any of my posts though</blunt hint>
Join is in our Unofficial Cprog IRC channel
Server: irc.phoenixradio.org
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Team Cprog Folding@Home: Team #43476
Download it Here
Detailed Stats Here
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52 Members so far, are YOU a member?
Current team score: 1223226 (ranked 374 of 45152)
The CBoard team is doing better than 99.16% of the other teams
Top 5 Members: Xterria(518175), pianorain(118517), Bennet(64957), JaWiB(55610), alphaoide(44374)
Last Updated on: Wed, 30 Aug, 2006 @ 2:30 PM EDT