It hurts me to admit that I actually posted this...Code:#include <iostream.h> #include <windows.h> int main() { cout << "Stephen's C++ Calculator" << endl; cout << "Enter a number" << endl; int a; cin << a; cout << a << endl; cout << "Now push a math sign" << endl; int sign; cin << sign; cout << a <<""<< sign << endl; cout << "Now push a second number" << endl; int b; cin << b; if (sign == " + "); { int resultplus; a + b = resultplus; cout << resultplus << " is your answer!" << endl; } if(sign == " - "); { int resultminus; a - b = resultminus; cout << resultminus << " is your answer!" << endl; } if(sign == "/"); { int resultdivide; a / b = resultdivide; cout << resultdivide << " is your answer!" << endl; } if(sign == "*"); { int resultmultiply; a * b = resultmultiply; cout << resultmultiply << " is your answer!" << endl; } return 0; }
Edit: At least I can say my stupidity wasn't all my fault. I learned to declare variables from the RPGToolkit, so that's why I didn't declare them at the beginning of the main function. The RPGToolkit also didn't require variable initialization.
The reason I didn't use the standard headers is because I was using an outdated C++ book which, frankly, sucked.



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