peeves that pet... really badly about the language... of C/++... that is...

This is a discussion on peeves that pet... really badly about the language... of C/++... that is... within the A Brief History of Cprogramming.com forums, part of the Community Boards category; 1.) the type of a variable is distributed to all following variables seperated by commas... however, if it is a ...

  1. #1
    Linguistic Engineer... doubleanti's Avatar
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    peeves that pet... really badly about the language... of C/++... that is...

    1.) the type of a variable is distributed to all following variables seperated by commas... however, if it is a pointer, the, er, pointosity of it, is not distributed... [it's kinda annoying... but can be averted...]

    2.) C/++ does not have conventions for repassing a variable argument list without having to parse it yourself!!! so, essentially, you can't integrate formatted console output in your own text-spewing functions!!! argh!!! [std argX inclusion here...]
    hasafraggin shizigishin oppashigger...

  2. #2
    31173 h4x0r gnu-ehacks's Avatar
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    Hmm...Program your own compiler and base it on C++...Call it C++++! With just 2 edits to it.
    What will people say if they hear that I'm a Jesus freak?
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  3. #3
    Linguistic Engineer... doubleanti's Avatar
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    damn straight!
    hasafraggin shizigishin oppashigger...

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    A Banana Yoshi's Avatar
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    I will be waiting for you "completion" of your "C++++"
    ---------------
    Engineer223
    Yoshi

  5. #5
    Linguistic Engineer... doubleanti's Avatar
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    uhh... hehe, nevermind, i figured out the second one and i'm high as a kite... but the first one still might possibly be of some sort of possibly adjectivized as minor if that annoyance...
    hasafraggin shizigishin oppashigger...

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    A Banana Yoshi's Avatar
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    Then do a C+=2 to fix the first problem!
    Yoshi

  7. #7
    It's full of stars adrianxw's Avatar
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    Have you noticed that if you draw the 4 "+"'s in two rows of two above each other you get C#, (use a little imagination).
    Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.

  8. #8
    Linguistic Engineer... doubleanti's Avatar
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    gasp!... does that mean that C# has conventions for all this? that would be a weird coincidence thingy... good say adrianxw!
    hasafraggin shizigishin oppashigger...

  9. #9
    the hat of redundancy hat nvoigt's Avatar
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    >the type of a variable is distributed to all following
    > variables seperated by commas

    MY coding convention says: "one variable, one line."
    no problems here

    >C/++ does not have conventions for repassing a variable >argument list without having to parse it yourself!!!

    hum... yes, it does. I'm too lazy to post, but maybe I will look it up later. I think someone already mentioned it in your thread...
    hth
    -nv

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  10. #10
    31173 h4x0r gnu-ehacks's Avatar
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    >>one variable, one line

    Amen...Also looks better too!
    What will people say if they hear that I'm a Jesus freak?
    What will people do if they find that it's true?
    I don't really care if they label me a Jesus freak, there is no disguising the truth!

    Jesus Freak, D.C. Talk

    -gnu-ehacks

  11. #11
    Linguistic Engineer... doubleanti's Avatar
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    what?! pysch! whatever... you can align the variable declarations to allow easy traversing of variable names using a one-poly method... if cursor-past-end'o'line is enabled [if you have it] you can traverse the white space to no limits of the imagination... making more useful commentary as well!
    hasafraggin shizigishin oppashigger...

  12. #12
    It's full of stars adrianxw's Avatar
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    >>> MY coding convention says: "one variable, one line."

    Always, always, always.
    Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.

  13. #13
    Just one more wrong move. -KEN-'s Avatar
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    >>> MY coding convention says: "one variable, one line."

    Sometimes I use that, but if I'm doing something with graphics or loop variables, I always just go

    double x,y,z;

    but if I'm doing something else I do em on different lines...unless there are a lot....lol.

  14. #14
    Linguistic Engineer... doubleanti's Avatar
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    Always, always, always.
    you and whose army? is this something i, of all programmers in the universe, did not know about which was a defacto type deal? hmm? hmmm?!?!
    hasafraggin shizigishin oppashigger...

  15. #15
    It's full of stars adrianxw's Avatar
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    >>> you and whose army?

    Me, and every quality/standards department in any professional house I have ever worked in.

    You said it yourself, with pointers in particular, it can lead to traps/misunderstandings/cockups, especially when there are less experienced/junior/trainee programmers on the team.

    You don't do it, you don't have the trap to fall into. Professional.
    Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.

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