I'm making a game and I have a problem.
For example I want that when I press the arrow keys on the keyboard the ball will move across the screen with a slow speed and when I hold the spacebar while moving the ball with the arrow keys, the ball will move faster...
How do I know whether the spacebar is hold (pressed down) while pressing other keys like the arrow keys...
Please help me and thank you!
I use Borland C++ 3.0 (DOS)