What do you guys think of the entire Windows GUI being based off of DirectX 9.0? Rumors have it, and we have discussed this somewhat on the game programming board, that the new Windows GUI will use DirectX 9.0 to render everything.
I think it's about time. GPU's are way faster than the GUI. And this would mean that we would not have such a distinction any more between Win32 GUI and DirectX 9.0.
Of course, building the OS shell on DirectX 9.0 which is a Microsoft invention might send MS right back into lawsuits...only this time it won't be Netscape or Apple sueing them...it will be the makers of OpenGL.
I welcome the change.