Yeah, everything you said makes excellent points.
But, it can't speed up because now it takes surface deformations into account, so they DO slow downIt's an ad hoc method though, but it works absolutely beautifully
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This is a discussion on Question to make you think within the A Brief History of Cprogramming.com forums, part of the Community Boards category; Yeah, everything you said makes excellent points. But, it can't speed up because now it takes surface deformations into account, ...
Yeah, everything you said makes excellent points.
But, it can't speed up because now it takes surface deformations into account, so they DO slow downIt's an ad hoc method though, but it works absolutely beautifully
![]()