I am not really sure what forum this belongs in so...
I am working on movies to go into a game (totally 3d) for introduction and cutscenes. My programmer told me that he didnt really have a problem with what format I chose as they all are about the same to code in, he just said be sure to use a standard codec.
I was wondering if one particular movie format (.avi, mpeg or .mov) would be any easier to implement or have any particular advantages in a game that is written in C++? Also any recomendations for codec are appreciated.
what 3d api are you using, look at the function they give you, I am almost positive that openGL has some functions dealing with movies in a 3d environment.