I've FINALLY figured out how to do win32 resource texture transparency in opengl!!!! YES! NOBODY ON NEHE COULD HELP ME BUT I FOUND MY WAY AROUND MASKING!
and they said i had to make two bitmaps for the price of one, ha.
everynight for the past 2 weeks for three hours i worked on this problem..i finally got it
this isnt spam..this is me extremely happy



LinkBack URL
About LinkBacks



)) So I can at least look at it. If not did you use glut or what?
<--i hate that smiley