Thread: Behold! [demo I]...

  1. #16
    Registered User C_Coder's Avatar
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    neither of those 2 work for me, unless it's supposed to look like that!!! Seriously though what is it meant to look like as all i see is a black background with what appears to be some sort of white arabic/chinese writing moving about the screen.
    All spelling mistakes, syntatical errors and stupid comments are intentional.

  2. #17
    _B-L-U-E_ Betazep's Avatar
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    no go on WIN ME
    Blue

  3. #18
    Ecologist
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    I'm using Win95 (yes, still)... and it doesn't
    work for me. I get a "Could not set mode [3, 112h]"
    error...???
    Staying away from General.

  4. #19
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    None of them works for me either, I am running Win98SE, I would try it on DOS, but DJGPP isn't compatible with DOS.

    I get some garbled characters, some gray and multicolor lines all over the screen, and it's all moving.

    My monitor says it's running 640x480 VGA. I'm using an ATI All-In-Wonder 128 PRO AGP 32 Mb (I don't think this matters anyway).

    What is it anyway?

    Oskilian

  5. #20
    Registered User Aran's Avatar
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    I know that i'm allitle late on saying this, but i spend so much time reading through rubbish that i couldn't get to this topic in time to post in it too early...

    Nice job DA! man, i've gotta learn allegro and forget about Java for now. I can't wait until we start on my game.... it'll go pretty fast.

    Send me some allegro code that does something related to walking around on a surface with a character using the mouse or arrow keys.. i'd like to pick it apart and use it to learn from....

  6. #21
    l'Anziano DavidP's Avatar
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    neither of them will work with XP.

    I will go try them on my system with 98 on it...but they might not work there either because it has no video card


    ah well, then i will just try one of my two systems with 95...
    My Website

    "Circular logic is good because it is."

  7. #22
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    no video card??? how's that?

    Oskilian

  8. #23
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    Simmple, the video is intergared. Often founded in older computers from the time before 3d graphics. You can override it but there is no agp slot so that would be pointless. BTW I got the same error as static.
    To Err Is To Be Human. To Game Is Divine!"

  9. #24
    l'Anziano DavidP's Avatar
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    I tried it on my 95 system, and it gave me the same error as static.

    By the way, I have a demo of my own coming up. It uses DDraw and lets you walk a guy around using the arrow keys. I made the guy in 3ds max. I have had this demo done for a couple weeks, but I keep forgetting to put it up. I will put it up in a couple days, because I left all the BMP files for the frames at school. Right now I am creating a terrain class so I can have lots of different terrains. Its going very well.
    My Website

    "Circular logic is good because it is."

  10. #25
    Registered User dirkduck's Avatar
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    snazzy!

  11. #26
    Linguistic Engineer... doubleanti's Avatar
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    static, try the second demonstration... it sets a lower color resultion mode [16-bit] which might be supported...

    oh and everyone note that you need VESA compatible cards... v2.0... i would have figured that all cards did have this backward compatibility, but maybe not...

    osk, a dark screen with garbled characters eh? get me a screen shot... maybe the font file [0812font.fin] was corrupted... check the brightness... respond on this one okay? it's very important...

    oh, and i don't like how sound/video cards are integrated into motherboards... btw... so far as that goes...

    continue;
    hasafraggin shizigishin oppashigger...

  12. #27
    Registered User VirtualAce's Avatar
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    VBE 2.0 should be on the chip in most modern video cards. I have a Voodoo 3 and VBE 2.0+ is supported. My display looks like what most have described. Funny looking squiggly white lines intertwined with vertical lines that fade in and out. Looks like Chinese characters all over the screen.

    I can tell that you are fading in and out, but the screen is garbled.
    Something is not being taken into account by your program on 565 chips. I don't know what, but keep posting new exes and we will eventually get it to work on more cards that support VBE 2.0+.

    It may be hard to test since these modes work on your system. I'll try to find something on the Internet that will allow me to give you a screenshot so you have more to work with. Let's keep working on it. Then you could write an engine based on your functions that you know would work with more cards.

    Guess this is why DirectX came along. Even with VESA and VBE, the cards out there in DOS mode are a mixed bag - programmer's nightmare.

  13. #28
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    Originally posted by gamegod3001
    Simmple, the video is intergared. Often founded in older computers from the time before 3d graphics. You can override it but there is no agp slot so that would be pointless. BTW I got the same error as static.
    oh, so it does have a video card!, it's just that it's integrated... I thought it had no video card at all!!!

    Oskilian

  14. #29
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    Doubleanti,

    Doesn't work either...
    Staying away from General.

  15. #30
    the Corvetter
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    I just downloaded it and I'm going to try it out (Win 98).

    --Garfield
    1978 Silver Anniversary Corvette

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