programming for PS2

This is a discussion on programming for PS2 within the A Brief History of Cprogramming.com forums, part of the Community Boards category; Hey guys, I'm wondering in what language games for PS2/XBox/Gamecube programmed in? What about older systems like genesis, or nintendo? ...

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    Registered User axon's Avatar
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    programming for PS2

    Hey guys, I'm wondering in what language games for PS2/XBox/Gamecube programmed in?

    What about older systems like genesis, or nintendo? The game cartridges had pins on it, so was the game basically one big logic circuit?

    some entropy with that sink? entropysink.com

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    The Defective GRAPE Lurker's Avatar
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    http://ps2dev.org/

    Playstation 2 can use C/C++ type languages, assembler, ect. Not sure about the others.
    Last edited by Lurker; 11-01-2003 at 07:47 PM.
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    Crazy Fool Perspective's Avatar
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    games can be written in any language so long as there is a compiler to support it. Metrowerks has compilers for a few console systems which support c/c++. Ive also heard of a PS2 development kit publicly available but its apparently quite expensive.

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    unchipped xbox can only run microsoft signed games. Unless you use some sort of savegame exploit.

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    Registered User Scourfish's Avatar
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    Originally posted by Perspective
    games can be written in any language so long as there is a compiler to support it. Metrowerks has compilers for a few console systems which support c/c++. Ive also heard of a PS2 development kit publicly available but its apparently quite expensive.

    heh, a $15 dreamcast from the record exchange, a $25 serial cable, and a free download of GCC is a very cost effective solution for console development, especially since the DC does not need modded
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