Half life 2 source code stolen

This is a discussion on Half life 2 source code stolen within the A Brief History of Cprogramming.com forums, part of the Community Boards category; Just to clarify. It is a huge amount of source code, It does include the engine, and this is a ...

  1. #16
    Registered User
    Join Date
    Jan 2002
    Location
    Vancouver
    Posts
    2,220
    Just to clarify. It is a huge amount of source code, It does include the engine, and this is a bad thing.

    Code:
    //=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
    //
    // The copyright to the contents herein is the property of Valve, L.L.C.
    // The contents may be used and/or copied only with the written permission of
    // Valve, L.L.C., or in accordance with the terms and conditions stipulated in
    // the agreement/contract under which the contents have been supplied.
    //
    // $Header: $
    // $NoKeywords: $
    //
    // Implementation of a material
    //=============================================================================
    and some disclaimers say copyright 2003. I was really looking forward to this game, and I hope this does not have a negative impact on the game itself (but hey, maybe this means someone will compile it for linux )
    Attached Images Attached Images  
    Last edited by Brian; 10-03-2003 at 08:41 AM.

  2. #17
    RoD
    RoD is offline
    Redundantly Redundant RoD's Avatar
    Join Date
    Sep 2002
    Location
    Missouri
    Posts
    6,331
    Originally posted by BMJ
    No it's not a crime to care.

    And I didn't say that it's not a shame someone had to do this to make a statement.

    I implied that there are not going to be "dodgy versions" of HL2 sprouting up because of this. I assumed RoD wouldn't take a quote like that out of another post rather than posting in that thread, I assumed wrong.
    I didnt post any quotes BMJ, what are you talking about?

  3. #18
    Grammar Police HybridM's Avatar
    Join Date
    Jan 2003
    Posts
    355
    however about 3 seconds after that i feel like valve got what they deserved.
    No one deserves this.
    This is the game industry people, I can't remember any games that weren't delayed, everyone knew half-life2 was gonna be delayed, perhaps Gabe was hopeful that whatever it was would be easily resolved, you don't know.

    I wish people would stop all this open source talk, you're like modern day hippies! There are times when open source doesn't work, and I think that's here. Companies need to make money, if their source code is freely available, why would anyone bother paying for licences? Licences will probably make up more money for valve than sales.
    Thor's self help tip:
    Maybe a neighbor is tossing leaf clippings on your lawn, looking at your woman, or harboring desires regarding your longboat. You enslave his children, set his house on fire. He shall not bother you again.

    OS: Windows XP
    Compiler: MSVC

  4. #19
    BMJ
    BMJ is offline
    Banal internet user BMJ's Avatar
    Join Date
    Aug 2002
    Location
    Chicagoland
    Posts
    1,380
    Originally posted by RoD
    I didnt post any quotes BMJ, what are you talking about?
    Er, I meant JaWib... I haven't slept in over a day
    It should be clarified that ther will be NO DODGY versions of hl2 released - source code that was leaked is not the ENGINE source. You see, the source code compiles into vms, dlls or what ever mechanism to be loaded as Libraries for the actual hl ENGINE.
    The entire engine's source was leaked... er, don't hate me for being curious and looking myself. I was actually quite blown away to be looking HL2's engine source. The leak contained batch build files/notes that no SDK would have, and even contained the "to-be" released public SDK directory. But yes, the entire engine was leaked.
    Last edited by BMJ; 10-03-2003 at 11:51 AM.

  5. #20
    BMJ
    BMJ is offline
    Banal internet user BMJ's Avatar
    Join Date
    Aug 2002
    Location
    Chicagoland
    Posts
    1,380
    Originally posted by HybridM
    I wish people would stop all this open source talk, you're like modern day hippies! There are times when open source doesn't work
    Yes, retail games should not be open-source, IMHO.

  6. #21
    i want wookie cookies the Wookie's Avatar
    Join Date
    Oct 2002
    Posts
    455
    whered you get the SS from brian?

  7. #22
    Pursuing knowledge confuted's Avatar
    Join Date
    Jun 2002
    Posts
    1,916
    http://www.theinquirer.net/?article=11913

    While the source code does not include the full game, the source code of the engine can be examined to create exploits in the game.
    I just looked around for a few minutes to see how hard it was to find the source. I didn't try very hard, because I don't want it, but I didn't see it anywhere. Hopefully it's hard to find.
    Away.

  8. #23
    Registered User
    Join Date
    Jan 2002
    Location
    Vancouver
    Posts
    2,220
    Originally posted by the Wookie
    whered you get the SS from brian?
    Uhhh...a friend

  9. #24
    That Creepy Network Guy DeepBlackMagic's Avatar
    Join Date
    Feb 2003
    Posts
    265
    Originally posted by HybridM
    No one deserves this.
    This is the game industry people, I can't remember any games that weren't delayed, everyone knew half-life2 was gonna be delayed, perhaps Gabe was hopeful that whatever it was would be easily resolved, you don't know.

    I wish people would stop all this open source talk, you're like modern day hippies! There are times when open source doesn't work, and I think that's here. Companies need to make money, if their source code is freely available, why would anyone bother paying for licences? Licences will probably make up more money for valve than sales.
    This has nothing to do with delays, or open source. They were up to no good with a new billing model and BACK DOORED PRODUCTS. Read the partial source from steam. Ask people that know about steam. They can remotely install, delete, edit, and control your pooter. It is DRM and DRM is wrong.

  10. #25
    BMJ
    BMJ is offline
    Banal internet user BMJ's Avatar
    Join Date
    Aug 2002
    Location
    Chicagoland
    Posts
    1,380
    Originally posted by maes
    BMJ, this guy stole your avatar (or you from him
    http://www.halflife2.net/forums/show...&pagenumber=12
    or is it you?
    Nope, not me... they stole Hillbillie's avatar @ FD too ;D

  11. #26
    Banned
    Join Date
    Jan 2003
    Posts
    1,708
    i found it on kazaa in about five minutes. i dont' know if i am going to download it...would it really be wrong just to look at it? I'm a coder and could actually appreciate their work, as long as I don't use it to cheat (which I wouldn't, because I hate playing multiplayer games anyway)
    Last edited by Silvercord; 10-03-2003 at 11:55 PM.

  12. #27
    mustang benny bennyandthejets's Avatar
    Join Date
    Jul 2002
    Posts
    1,401
    The source code will come out legally eventually anyway. I think, as a token of appreciation, it would be better to wait until then. For now, buy the game (when it comes out) and have some fun.
    benforbes@optusnet.com.au
    Microsoft Visual Studio .NET 2003 Enterprise Architect
    Windows XP Pro

    Code Tags
    Programming FAQ
    Tutorials

  13. #28
    Banned
    Join Date
    Jan 2003
    Posts
    1,708
    What makes you think the source will ever be released legally to non licensees?

  14. #29
    BMJ
    BMJ is offline
    Banal internet user BMJ's Avatar
    Join Date
    Aug 2002
    Location
    Chicagoland
    Posts
    1,380
    No, some people are confused...

    Valve's SDK is not their complete engine source. Which btw, is lisenced from ID software (it's still using a Quake base apparently )

  15. #30
    mustang benny bennyandthejets's Avatar
    Join Date
    Jul 2002
    Posts
    1,401
    Originally posted by Silvercord
    What makes you think the source will ever be released legally to non licensees?
    They usually do don't they? Like, Q2 source came out recently. Although, it did take quite a while.
    benforbes@optusnet.com.au
    Microsoft Visual Studio .NET 2003 Enterprise Architect
    Windows XP Pro

    Code Tags
    Programming FAQ
    Tutorials

Page 2 of 7 FirstFirst 1234567 LastLast
Popular pages Recent additions subscribe to a feed

Similar Threads

  1. Search for patterns in source code
    By MiamiCuse in forum A Brief History of Cprogramming.com
    Replies: 3
    Last Post: 10-23-2005, 11:28 PM
  2. DxEngine source code
    By Sang-drax in forum Game Programming
    Replies: 5
    Last Post: 06-26-2003, 05:50 PM
  3. Lines from Unix's source code have been copied into the heart of Linux????
    By zahid in forum A Brief History of Cprogramming.com
    Replies: 13
    Last Post: 05-19-2003, 03:50 PM
  4. True ASM vs. Fake ASM ????
    By DavidP in forum A Brief History of Cprogramming.com
    Replies: 7
    Last Post: 04-02-2003, 03:28 AM
  5. C source code for int25 or code help
    By Unregistered in forum C Programming
    Replies: 0
    Last Post: 09-26-2001, 02:04 AM

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21