How hard is it to program good games?
How much do those projects usually cost?
How much money do you make?
What is the meaning of life?![]()
This is a discussion on How? within the A Brief History of Cprogramming.com forums, part of the Community Boards category; How hard is it to program good games? How much do those projects usually cost? How much money do you ...
How hard is it to program good games?
How much do those projects usually cost?
How much money do you make?
What is the meaning of life?![]()
I abuse:
Borland C++ Builder 6 Enterprise Edition
Answer: 42What is the meaning of life?
I used to be an adventurer like you... then I took an arrow to the knee.
>How hard is it to program good games?
Depends. Typically between easy & hard.
>How much do those projects usually cost?
Depends. Typically between nothing & really expensive.
>How much money do you make?
Depends. Typically between nothing & loads.
Here's a question for you:
How many lines of code do you need to write a good program?
Last edited by Davros; 12-10-2002 at 12:29 PM.
Originally posted by Davros
How many lines of code do you need to write a good program?Originally posted by hk_mp5kpdw
Answer: 42
I came up with a cool phrase to put down here, but i forgot it...
I don't think the question should be asked like this...
It's will always depend on many factors.
So I don't think you can have a specefic answer for those question.
none...
>>> How many lines of code do you need to write a good program?
I understand the motivation behind that line, and would agree, that it would help the original questioner.
However there are those out there that would regard a 100 line program better than a 200 line program which did the same thing. If the long program is easier to understand/modify/maintain - the longer is better.
Point - low line count ALONE is not an indicator of quality.
Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.
Technically the question was focused on the quality of the program, not the quality of the code used to write it.I understand the motivation behind that line, and would agree, that it would help the original questioner.
However there are those out there that would regard a 100 line program better than a 200 line program which did the same thing. If the long program is easier to understand/modify/maintain - the longer is better.
Point - low line count ALONE is not an indicator of quality.
As for the origional question: It depends on what you define as a "good program"
"The most overlooked advantage of owning a computer is that if they foul up there's no law against whacking them around a bit."
Eric Porterfield.
for me it takes 100-1000 lines for a good console program
And good programs and games are:
Red Alert
Half-Life
Word XP
and my program (not very good)
http://medlem.spray.se/finnepower/GeoFormEN.exe
my other programs are in swedish
Last edited by finnepower; 12-11-2002 at 11:18 AM.
I abuse:
Borland C++ Builder 6 Enterprise Edition
>for me it takes 100-1000 lines for a good console program
Oh Jeez. I was joking. These questions should make it clearer:
How long is a good piece of string? What is the minimum length of a piece of string for it to be any good?
![]()
>>how much do these cost...
If you had a bunch of good programmers and artists that didn't
need an income, you could make a game for nothing. I'm guessing
anyway.
I can't think of any reason why some games have $10million+
budgets.
Staying away from General.
Originally posted by Davros
>for me it takes 100-1000 lines for a good console program
Oh Jeez. I was joking. These questions should make it clearer:
How long is a good piece of string? What is the minimum length of a piece of string for it to be any good?
![]()
a good piece of string is exactly 11 inches. however, a string can still be considered good as long as it is between 7 3/4 and 13 4/15 inches.
these are too easy...come on, davros, give us a hard one!
I came up with a cool phrase to put down here, but i forgot it...
What do you mean with string?
Text string or what?
I abuse:
Borland C++ Builder 6 Enterprise Edition
they are poking fun at your, finnepower, because your questions are very vague and there aren't any real answers to them.
>> How long is a good piece of string?
Twice half its length![]()
Please direct all complaints regarding this post to the nearest brick wallHave a nice day.
You ruined it, Aran
I am against the teaching of evolution in schools. I am also against widespread
literacy and the refrigeration of food.