Video Games Industry. 5 years left.

This is a discussion on Video Games Industry. 5 years left. within the A Brief History of Cprogramming.com forums, part of the Community Boards category; I grow bored with new games rather quickly anymore. I can play one of the old Phantasy Star or Dragon ...

  1. #16
    Hidoi Ryuujin
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    I grow bored with new games rather quickly anymore. I can play one of the old Phantasy Star or Dragon Quest games twenty times in a row, and then pick up ffx and be so bored that I almost give up on it. Graphics and "New Features" (often slight modifications of old ones) do not make a good game. Just because pretty pictures will make you a quick buck when you first release a game, what happens to it a year later when everyone who wanted pretty pictures decides they want more of a game and less of a movie?
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  2. #17
    S Sang-drax's Avatar
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    >>>>Within 5 years, there won't be any room to innovate. DOOM III is looking almost photo-realistic, Graphics are almost as good as they can get.

    LOL, no.

    >>>>nVidia and Square got the Final Fantasy movie to render in real time on one of nVidia's GPUs last year.

    What!?!!! .
    At what resolution?! I really doubt they did that, but if you say so...

    .....

    Sure there are new games that are funny to play, take Grim Fandango as an example.

    *realizes that it was released in 1998*

    Well, Warcraft III was quite nice, too.
    Last edited by Sang-drax : Tomorrow at 02:21 AM. Reason: Time travelling

  3. #18
    Code Monkey Davros's Avatar
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    >It's turning dumb. It's becoming too mainstream. That isn't a good
    thing, either. Video Game Development is slowly turning into an
    elitist-exlusive, artsy, hollywood-esque industry.

    It's called progress.

    Personally my favourite games are Galaxians & Phoenix.

  4. #19
    Ecologist
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    Originally posted by Sang-drax

    LOL, no.

    >>>>nVidia and Square got the Final Fantasy movie to render in real time on one of nVidia's GPUs last year.

    What!?!!! .
    At what resolution?! I really doubt they did that, but if you say so...
    Yes. After you achieve photo-realism, there's really nothing left
    to do (in terms of graphics). For the most part, the FF movie is
    Photo-Realisitc. Compare those visuals to the visuals seen in
    Toy Story (which was released about five years before FF). Huge
    leap.

    These links all basically say the same thing. They're about
    FF being rendered in real-time.


    http://maccentral.macworld.com/news/...4.quadro.shtml
    http://www.pcvsconsole.com/news/news.php?nid=589
    Staying away from General.

  5. #20
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    All right, I agree that video games are indeed becoming far too mainstream, but look at movies. Sure, there's a whole bunch of crap, but there's the occasional good movie out there too, and I doubt that movies are a failing industry. It's going to be essentially the same thing, as more and more new faces get into the biz, there'll be naturally more and more crap to sit through. But that'll only make the occasional really innovative game that much more refreshing to sit through.

    The main problem, nowadays though, isn't focus on story, or over-dialoging games. As a matter of fact, it's precisely the opposite. As technologies are getting better and better, production houses are simply throwing prettier and prettier graphics at us, instead of focusing on content. That, my friend, is why games can't hold your interest as much any more. Pretty pictures are only entertaining for so long.

    Anyways, eventually, they're gonna realize that that sort of thing needs to stop, maybe because they've finally caught up with the technologies, or maybe just because game sales drop, and they realize that they can't sell the same clichés over and over again. It'll stop, and they'll put the focus back into content, and if they don't, then some new company will.

    I guess my point is this. Saying that the gameing company is going down the tubes is like saying that movies are going down the tubes. Production houses might get stuck on something, if it sells, but after a while, sales of that will slack off, and they'll come up with something else. Just because the trend now is more on graphics than content (when it was the other way around, 10-15 years ago, or whatever timespan you quoted, because people couldn't focus on graphics), doesn't mean that that focus won't shift later. The gaming industry is much like a kid with a new toy..They'll get over it after a while. The industry most definately isn't going to die.

  6. #21
    Cheesy Poofs! PJYelton's Avatar
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    I agree, sure there are really crappy games out right now, but there are a few good ones. There were a LOT of crappy Nintendo games as well, but a few gems we all love. Years from now people will look back with nostalgia for todays games and complain about the ones they are currently playing with. I don't think this process will likely ever end.

  7. #22
    Just one more wrong move. -KEN-'s Avatar
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    Originally posted by ethic
    Yes. After you achieve photo-realism, there's really nothing left
    to do (in terms of graphics). For the most part, the FF movie is
    Photo-Realisitc. Compare those visuals to the visuals seen in
    Toy Story (which was released about five years before FF). Huge
    leap.

    These links all basically say the same thing. They're about
    FF being rendered in real-time.


    http://maccentral.macworld.com/news/...4.quadro.shtml
    http://www.pcvsconsole.com/news/news.php?nid=589
    Bleh, I don't think FF looked photo-realistic.

    >>I'm going to beat you up. You anger me... Sooo much.

    Oh yeah? Bring it, Eth!

    >> Anywho, I wasn't serious about a lot of my comments.

    Well duh

  8. #23
    S Sang-drax's Avatar
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    What made the demonstration impressive is that the graphics were being rendered in real time -- a new frame was generated every 4/10ths of a second
    4/10ths of a second? That is fast, but in no way fast enough to show a movie realtime..

    You need chips almost ten times (9.6) faster to achieve realtime (24 fps). Still very impressing though, even if the movie has much higher resolution and better quality.
    Last edited by Sang-drax : Tomorrow at 02:21 AM. Reason: Time travelling

  9. #24
    Banned master5001's Avatar
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    4/10ths a is not real-time. A game on a tv needs at least 30fps to not look bad. A game needs about 50-60fps to look normal.

  10. #25
    l'Anziano DavidP's Avatar
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    Is it really good that games get more realistic? At some point, games will be as realistic as the real world
    Yes games will eventually get that realistic...and that could very well be a bad thing indeed.

    Have you ever read Fahrenheit 451? I know that the focus of that novel is on the burning of the books and everything, but it also has the little side action going on about the Wall. Remember the wall? And remember how long the wife in Fahrenheit 451 would sit watching the wall?

    Although games that are as realistic as the real world could be very useful in several situations, I can see many instances where they can go way overboard. Mass media has a great influence on the human mind, and if games were to get that realistic, who knows what might come of us. We would become vegetables...sitting inside of a game 24/7. Just think about it...people would be able to simulate their wildest fantasies. I know a great majority of the male population would probably go right over to their local software store and buy some Playboy Simulation game. You know its true...

    However these real life simulations could be very good also. Just think of the traning capabilities they would have. We could train soldiers, astronauts, whatever you want - you name it - in those kind of simulators if they were that realistic.

    Like everything, these games would have good and bad sides. What we have to decide is: do they goods outweigh the bads enough to implement these type of games?
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  11. #26
    Disagreeably Disagreeable
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    To demonstrate just how close graphics are getting to photo-realism:

    http://download.ati.com/misc/demos/A...Movie-v1.0.mpg

    ATI has a bunch of more demos of videos. Many are hard to tell if it's real or CG.

  12. #27
    eats only heads
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    I have been going to various abandonware sites and playing old games, many are lots of fun. None the less I think I missed alot at the time. The fact is is only the good games survive, the bad ones are forgoton. There are probably many great games out there today, Its just hard to find them.

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