how do they do it?

This is a discussion on how do they do it? within the A Brief History of Cprogramming.com forums, part of the Community Boards category; i was looking at a computer magazine yesterday...and it was advertising some new computer called the Falcon Mach 5... they ...

  1. #1
    l'Anziano DavidP's Avatar
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    Question how do they do it?

    i was looking at a computer magazine yesterday...and it was advertising some new computer called the Falcon Mach 5...

    they were testing Quake 3 frame rates on it, and the thing was getting between 150-250 fps at high resolutions...and im talkin like 1024x768 and stuff...higher than that actually...thats just the only one i can remember...

    anyways, how the heck to they get frame rates so high?

    my game that i am making is low res and getting 40 fps!!!!

    [angry mumbling] dang professional game programmers with there freakin high frame rates...argx...[/angry mumbling]
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    "Circular logic is good because it is."

  2. #2
    Just because ygfperson's Avatar
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    they use 3d accelerator graphic cards.

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    l'Anziano DavidP's Avatar
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    dang 3d accellerator graphic cards...
    My Website

    "Circular logic is good because it is."

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    Peace
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    >>and getting 40 fps!!!!

    Who the hell cares? After 26 FPS (I think is the number, but its near there if thats not it) the human eye ceases to notice the difference (conciously anyhow). [Most?] movies have 26 FPS. I dont get what all the hype about getting higher FPS is about. After a certain point it makes no difference.
    "There's always another way"
    -lightatdawn (lightatdawn.cprogramming.com)

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    Registered User dirkduck's Avatar
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    Isnt it 24FPS for movies? Anywho, I read an article once that was saying something about how a movie may look smooth, but a game at 24FPS would have a slightly noticable slowdown...not sure though.

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    Has a Masters in B.S.
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    >After 26 FPS (I think is the number, but its near there if thats not it) the human eye ceases to notice the difference (conciously anyhow).

    if im not mistake... or confused which i usually am...

    this is not true, on a computer monitor the human eye starts failing to notice a difference at 30 fps and ceases to notice a difference and around 60 fps.

    on tvs the FPS can be lower because of interlacing, and such.

    do a google search, you'll get better info than i can give.

    again if im not mistake movies are 24 - 36 fps, and anime is 17 - 24 fps.
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  7. #7
    Sayeh
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    The human eye works at 18 fps. The reason it notices issues with higher frame rates is because the eye is not synchronized to the same clock as the animation being watched. As such, jitter or other perturbations can be seen.

    As for high frame rates, GPUs (Graphic Processing Units, which is what an Acclerator Card has) are not the sole answer, and in fact is a kind of a cop-out by lazy/poor programmers. Atleast that's the way it was. Now, CPUs are affordable and really are a commodity now, so it's okay to require you have one.

    Professional game developers (I used to be one) don't try to support the hottest, fastest GPU out there and nothing else. They try to support much lower standards as well as the higher standards so that market share is larger (and hence retail sales).

    They do this by writing games very close to the hardware. By using code profilers and debuggers. By analyzing not only the code that the compilers generate, but also how data is organized. By talking with O/S makers and GPU makers, etc.

    Remember, aside from the game control interface, a game is not much more than a very sophisticated database. The "engine" merely pulls data out of the data base and slams it on screen as fast as possible.

    How data is organized is as important as how the engine is written.

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    Mayor of Awesometown Govtcheez's Avatar
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    What games did you do work on, Sayeh?

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    Green Member Cshot's Avatar
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    Who the hell cares? After 26 FPS (I think is the number, but its near there if thats not it) the human eye ceases to notice the difference (conciously anyhow). [Most?] movies have 26 FPS. I dont get what all the hype about getting higher FPS is about. After a certain point it makes no difference.
    Ummm...motion blur. In video games there is no motion blur.
    http://amo.net/NT/02-21-01FPS.html

    On movies and tv, it doesn't make a difference. But have you ever played a game with 26 fps? And then compare it to 100+ or even 200+ fps? Believe me, there is a HUGE difference because I play these types of games all the time. It makes the 26 fps look like a slideshow. Anyways if you don't believe me, you should try it out.

  10. #10
    Registered User The Dog's Avatar
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    >> anyways, how the heck to they get frame rates so high?

    Probably the work of nVidia.

    More specific : GeForce 4 ti4600

    I've never seen anything faster!

  11. #11
    Mayor of Awesometown Govtcheez's Avatar
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    > I've never seen anything faster!

    Try a Radeon 9700

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    Registered User toaster's Avatar
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    yeah, and watch those things BURN!
    you tweak those things any further, they'll demand more from your system such as processor speed and, memory. don't forget that the card needs cooling when you do this.

  13. #13
    Much older and wiser Fountain's Avatar
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    well, nvidia or radeon....? which is the quickest of the new cards...and freely available to buy....
    Such is life.

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