Final Fantasy Movie: Rendered in Real-Time.

This is a discussion on Final Fantasy Movie: Rendered in Real-Time. within the A Brief History of Cprogramming.com forums, part of the Community Boards category; Has anyone else read about this? Apparently nVidia and Square teamed up and were able to render the FF movie ...

  1. #1
    Ecologist
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    Final Fantasy Movie: Rendered in Real-Time.

    Has anyone else read about this? Apparently nVidia and
    Square teamed up and were able to render the FF movie in
    Real-Time. Yeah, it only got like 2.5 FPS, but it's still
    very impressive.

    That's all I have to say about that.

    http://gamespot.com/gamespot/stories...804420,00.html
    Staying away from General.

  2. #2
    Mayor of Awesometown Govtcheez's Avatar
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    from Gamespot website
    The actual production rendering of Final Fantasy movie used about 1000 processors running 24 hours a day for a year and a half. Most shots were divided into multiple layers (for example, the spirits were always rendered as separate layers) that were rendered independently then composited later as separate photo plates. One shot in the movie was made up of nearly 500 layers.
    !!!!

    That almost makes up for the crappy script and voice-acting!

  3. #3
    Has a Masters in B.S.
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    YOU SHUT IT IT WAS A GOOD MOVIE!!

  4. #4
    Just one more wrong move. -KEN-'s Avatar
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    lol

    No, it sucked. But then again, we've had this fight before.

  5. #5
    Has a Masters in B.S.
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    yes we did and im not gonna give you an excuse again...

    IT WAS GOOD!!

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