Piracy?

This is a discussion on Piracy? within the A Brief History of Cprogramming.com forums, part of the Community Boards category; i like to look at piracy in terms of the free market system. if i steal from the likes of ...

  1. #31
    Registered User blight2c's Avatar
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    i like to look at piracy in terms of the free market system. if i steal from the likes of b. gates and b. spears, maybe they'll be less inclined to make more of the crap they have been making. if we bring this argument to it's logical conclusion we'll have musicains (programmers, filmmakers, whathaveyou) producing only the stuff they feel is morally/socially/aesthetically sound and just and not crap that white men between 18-34 buy.

    but then i can see us decaying into communism, and you know everyone with a computer will be the first up against the wall. . .

    so maybe i should support the ms/gates fund for world domination.

  2. #32
    Registered User Dual-Catfish's Avatar
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    I try not to pirate software.. but when I can't get it by any other means; I'm forced to. I don't have a job, i'm a High School student. I'd rather stay home and learn something then work all day for minimum wage flipping burgers... just so I can purchase a copy of overpriced software.

    I buy what I can, as nvoigt said... Half-Life, it's well worth the money, I purchased that. I was using Dev-C++, until I purchased a game programming kit; which came with VC++ intro edition. After using that, I couldn't go back... and I had to get rid of the lame pop-ups. Hence, I downloaded the standard version. Shoot me.

    Making two cars is double the price it is to make one car. Making two copies of a software title is the same as making one. Sure, it costs money for research and development, but so does a car.

    Nothing is going to stop me from learning what I want to learn. If I feel a piece of software has something to offer me; and it's a reasonable price, I'll buy it. If it's overpriced, I get it anyway.

  3. #33
    Code Warrior
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    Piracy is like terrorism. You can't exterminate it.
    Current projects:
    1) User Interface Development Kit (C++)
    2) HTML SDK (C++)
    3) Classes (C++)
    4) INI Editor (Delphi)

  4. #34
    Much older and wiser Fountain's Avatar
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    hmmm. Possibly piracy is like terrorism...hmmm. Anyhows my point is this..to the anti working student that replied to my post.....I am (as you know) University student..I dont flip burgers, but I work (in a superstore) as many hours as I can ,allowing me to complete my studies. It is a hard balance to manage your time(work and assignments), but maybe you are just a lazy sod, who doesnt want to work hard enough to BUY his software. When I qualify and produce my own work, or team work, I would not like you to rip it off. All this bollox about 1 car, 2 cars nonsense.....If you have 1 car, not more than 1 person can drive it at once can they?! So, why let more than 1 person 'drive' your software at any 1 time? Things cost money o high school students, maybe in UK we sort of know that we have to work for what we want.
    Such is life.

  5. #35
    Much older and wiser Fountain's Avatar
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    "Making two cars is double the price it is to make one car. Making two copies of a software title is the same as making one. Sure, it costs money for research and development, but so does a car. ".........hmmm Im pretty sure thats a stupid remark...making two cars does not cost twice as much......THE FIRST CAR COST SOME POOR PERSON MILLIONS in R&D etc, then every other car is run off a line.Software is the same..sure it is copied millions of times to distribute-that is the cheap bit...but what about peoples hard work? DONT rip them off.
    Such is life.

  6. #36
    Super Moderator VirtualAce's Avatar
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    The only games that I have 'pirated' copies of are the oldies. I'm a gamer and have been since 1981 when the PCjr came out. Now thanks to certain sites I can enjoy my Castle Wolfenstein 2D again and other games like them. I have owned nearly all of them at one time in my life, save for a couple hundred of em, and it is good to see them coming back into the limelight. Modern games really irritate me because they focus so much on the graphics, that you nearly get zero game with it. In the old days you had to squeeze everything into a small confined area of memory and some of the oldies have more gameplay, more dynamic campaigns, etc., than the new ones. What gives?? For instance, the old Aces of the Pacific had torpedo bombers, Pearl Harbor sequences, dynamic campaigns, etc. Now I love CFS2, but it lacks in all those areas. I mean c'mon, if Dynamix squeezed all of it into 640 K and 2MB of RAM, why can't MS squeeze it into 256MB? So I go back to the old games simply because they keep my attention longer and because most, not all, are just plain better games than today's breed.

    As far as programming, I use NASM for assembly which is freeware (I don't know how, but it is - it is great), and DJGPP which is also freeware. I used to have a uny copy of TC++ 1.01, but now Borland has release it as public domain so it is not pirated anymore. I do have VB6, not installed, and loads of other compilers from the internet, all old DOS QB, VB, Pascal, etc. Granted the QB and VB for DOS are not public domain, but gimme a break, no one is losing money on my copy trust me. As far as VB6, I have it for educational reasons only, and like I said, it ain't even installed right now cuz I just don't like it for personal use.

    And as far as Windows running on 2 machines in my house. You bet. If I buy an OS, it is not just for me, it is also for my family. I'm not going to buy 5 OS's just so everyone in the family can have their own copy. If the law excludes families as being one entitiy or one user, then there is something wrong with the law. What I buy is for my household and for a company to say otherwise, I think, is a violation of my privacy and of my house. I do not burn CDs for anyone at anytime. The current EULA needs to be revised to allow families that live under the same roof to use the software. One might make the argument for businesses, but to me that seems a totally different area. MS told me that to have MM2 running on my machine and my wife's so we could do multi-player was a violation of the license. I was very polite, but also told her that I have hundreds of games, all bought, and I'm not a pirate - but her suggestion of buying 2 games so we could both enjoy the same one, was ludicrous. It is at that point that I think companies have gone too far with the piracy issue.

    Also, the current employees at game companies probably do not even realize how many games their company has the rights to. They don't support them, sell them, or even prob know about them. The only people that care about old games anymore, are gamers like me and people who enjoy browsing the past efforts to see just how far we have progressed today. Personally as a programmer it would be an honor for some gamer to play my old 486 game on his new Athlon or P4 simply because he likes the game so much. Perhaps these companies are sitting on gold mines and could re-release some of the oldies or re-vamp them. Hey if it ain't broke, don't go trying to fix it right?

    All in all, piracy irritates me. Lots of people on AOL ask me to hack, pirate, give them CD keys, etc. I tell them to stop making my price go up and go buy the game. Heck if you wait for long enough you can buy the game for $20 and get the patches and expansion packs with it. There is never a just cause to pirate a recent game. Programmers deserve to get their pay. So I agree that if you are copying game, apps, utils, etc. just so you do not have to pay, you are a thief. It's really all about your attitude towards paying or not paying. I'll pay myself - better support, better product, better security, better deal.

  7. #37
    Its not rocket science vasanth's Avatar
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    I am in india.. For every hour of work you get paid juist Rs 50 That is 1 $ per hour.. So imagine buying software with that

  8. #38
    Registered User Dual-Catfish's Avatar
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    Fountain, you completly missed my point. Please, go back and read my post before ranting on a paragraph about 'some poor person' losing millions on R&D.

    If you have 1 car, not more than 1 person can drive it at once can they?! So, why let more than 1 person 'drive' your software at any 1 time?
    This is an impossibility. More then one person can't 'drive' one copy of my software at once. However, they can after I click the 'copy' button; too bad I cannot say the same for a car.

  9. #39
    Registered User Dual-Catfish's Avatar
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    When you pay for a car, you're paying for the steering wheel, tires, rims, windows etc. + Profit to the manufacturer (- the development costs).

    When you're paying for software, you're paying for profit to the manufacturer (- the development costs)

    Why the hell is software so expensive?

  10. #40
    Christian
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    >Why the hell is software so expensive?

    You think that microsoft or any software company gets all its money back they put into the software when there is one sold. No, they don't the cost it took to create the software is spread out over a all of the peices of software.
    I shall call egypt the harmless dragon

    -Isaiah 30.7

  11. #41
    Much older and wiser Fountain's Avatar
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    ""You think that microsoft or any software company gets all its money back they put into the software when there is one sold. No, they don't the cost it took to create the software is spread out over a all of the peices of software.""....PERFECTLY put, and I think that closes the last few arguments nicely...
    Such is life.

  12. #42
    Much older and wiser Fountain's Avatar
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    oh wait last point........"This is an impossibility. More then one person can't 'drive' one copy of my software at once. However, they can after I click the 'copy' button; too bad I cannot say the same for a car."" Absolute rubbish..install it on a few of your mates Pc's and there you go...you have not copied it, but they are all using it at the same time...see the point?
    Such is life.

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