Spore in 4 days.

This is a discussion on Spore in 4 days. within the A Brief History of Cprogramming.com forums, part of the Community Boards category; The DRM worries me. You are only allowed three installs, so like a rental not a purchase....

  1. #16
    train spotter
    Join Date
    Aug 2001
    Location
    near a computer
    Posts
    3,856
    The DRM worries me.

    You are only allowed three installs, so like a rental not a purchase.
    "Man alone suffers so excruciatingly in the world that he was compelled to invent laughter."
    Friedrich Nietzsche

    "I spent a lot of my money on booze, birds and fast cars......the rest I squandered."
    George Best

    "If you are going through hell....keep going."
    Winston Churchill

  2. #17
    Malum in se abachler's Avatar
    Join Date
    Apr 2007
    Posts
    3,189
    You can contact EA to reset the 3 install limit at any time. I dont like it, but it is effective at limiting CD KEY posting. The game is, interesting, although it lacks any significant end game content. You have to micromanage your income generation and theres no way to turn off random events, which get really annoying after about the 3rd time. Oh Im 100 lightyears away exploring and theres an ecodisaster on a colony, so i have to spend half an hour flying back just to zap 5 infected critters or lose the colony. Coming from Maxis, its no wonder the game feals like The Sim's In Space.
    Until you can build a working general purpose reprogrammable computer out of basic components from radio shack, you are not fit to call yourself a programmer in my presence. This is cwhizard, signing off.

  3. #18
    Super Moderator VirtualAce's Avatar
    Join Date
    Aug 2001
    Posts
    9,596
    Agreed. The 'help me because I'm helpless' disasters really do get tiresome. Overall they detract from the overall goal of the space stage. I'm more than 80% through the space stage and am beginning to wonder what happens at the end? Will it let me continue to play or will it end? I think you can go to every planet in the galaxy which is a LOT of planets. Terraforming is my favorite thing to do and can be an effective weapon. Of course my weapons are to the point that dropping a couple bombs on a city pretty much wipes it out so it is a moot point.

    I'm saving up now to buy the planet buster. Usually races have one main T3 (earth-like) planet that is the base of their empire. Then they have colony planets with usually 1 or 2 cities for t2 and 1 city for T1 and T0 planets. I can't wait to bust a T3.

    Also you don't have to colonize which makes the micromanagement portion easier. So far if a race demands money from me I simply wipe them out completely and all is well.
    Last edited by VirtualAce; 09-13-2008 at 02:16 PM.

  4. #19
    & the hat of GPL slaying Thantos's Avatar
    Join Date
    Sep 2001
    Posts
    5,681
    Yeah, I really dislike how in the space stage I'm having to make buildings in the colony level decisions. I have the same attitude as you do Bubba in regards to bullies.

    The thing I hate the most is that I'll be dealing with one issue and another will pop up. Seriously, I would like to have more then one ship

  5. #20
    Super Moderator VirtualAce's Avatar
    Join Date
    Aug 2001
    Posts
    9,596
    I had one race that I went to war with due to a mission from another planet. Later I tried to end the war peacefully and they demanded 450k to 1050k. I gave them 750k which was close to all I had and they then said that was not enough and needed more. Well they made me mad so I went and wiped their entire race out. The followers of Spode on the game are the most arrogant, ingorant races and they are very hostile.

    So far I've wiped out 3 races and now everywhere I've explored so far in my galaxy is shaded in green. I don't have the heart to wipe out my long time allies although it probably would further my progress in the space stage.

    I will say that even though it is a simple game it is very addictive. It's one of those where I want to move forward in the game but continually ask myself is this really fun or more like work?

    Overall I would say that Maxis has accomplished their mission with this game by making it very addictive. No matter how annoyed you get at it you always want to find new planets, new races, and find new ways to destroy their cities. Their are some very cool weapons available and very cool planetary effects coded into the game. The minute you go to someone's nice little T2 or T3 planet and throw down about 3 or 4 drought machines and witness firsthand their planet wither to nothing....you are hooked.

    I'm going to play again as a herbivore and see how that changes things.

    I also would like more than one ship but the balance comes in that you can have allies with you (the same system used in the creature stage) and the more expensive weapons are very powerful. I also want to know why your enemies can begin pummeling you from space but at that point you cannot retaliate except with crappy auto turrets? Another question is why does every race have 2 types of defensive space ships? They usually have a weak one and a strong one. You just get one.
    Last edited by VirtualAce; 09-13-2008 at 06:21 PM.

  6. #21
    Cat without Hat CornedBee's Avatar
    Join Date
    Apr 2003
    Posts
    8,893
    All the buzzt!
    CornedBee

    "There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
    - Flon's Law

  7. #22
    Super Moderator VirtualAce's Avatar
    Join Date
    Aug 2001
    Posts
    9,596
    Once the game gets older I'm sure they will probably release a DRM patch so the three installs are not there anymore.

  8. #23
    Devil's Advocate SlyMaelstrom's Avatar
    Join Date
    May 2004
    Location
    Out of scope
    Posts
    4,069
    Quote Originally Posted by Bubba View Post
    Once the game gets older I'm sure they will probably release a DRM patch so the three installs are not there anymore.
    To be honest, I'm sure if nobody told me about the install limit, I'd probably never know. If I did it would be years and years down the line... I tend to maintain installs of games for a while. Maybe it's just how I manage my hard drives.
    Sent from my iPadŽ

  9. #24
    Ecologist
    Join Date
    Aug 2001
    Location
    Utah.
    Posts
    1,291
    Plus, it's not like you only get 3 installs and have to
    buy the game again. Just call customer service and
    ask for another one. I think I'll pick this game up.
    Sounds pretty awesome.
    Staying away from General.

  10. #25
    Malum in se abachler's Avatar
    Join Date
    Apr 2007
    Posts
    3,189
    Quote Originally Posted by Bubba View Post
    Agreed. The 'help me because I'm helpless' disasters really do get tiresome. Overall they detract from the overall goal of the space stage. I'm more than 80% through the space stage and am beginning to wonder what happens at the end? Will it let me continue to play or will it end? I think you can go to every planet in the galaxy which is a LOT of planets. Terraforming is my favorite thing to do and can be an effective weapon. Of course my weapons are to the point that dropping a couple bombs on a city pretty much wipes it out so it is a moot point.

    I'm saving up now to buy the planet buster. Usually races have one main T3 (earth-like) planet that is the base of their empire. Then they have colony planets with usually 1 or 2 cities for t2 and 1 city for T1 and T0 planets. I can't wait to bust a T3.

    Also you don't have to colonize which makes the micromanagement portion easier. So far if a race demands money from me I simply wipe them out completely and all is well.
    Its probably a bit late in the game for you, but try playing as a scientist and you get a superweapon that wipes out an entire planet. It does tend to ........ off every other race though, but if you like to wipe people out who cares. Personally I made the effort to get ecologist so that I can insta load every plant and animal on a planet, saves time from hunting them all down just to get a full T3 ecosystem in your cargo bay. Theres also playing as a zealot, which lets you just tke over the planet intact, still PO's the whole galaxy though. If it werent for teh annoying 'help me' missions it woudl be a more fun, im thinkign of enablign cheats just so i can turn them off. I really thougth that puttign an Uber Cannon on a planet owudl have given it some defence agaisnt pirates, but apparently not. You have to actualyl show up fro it to blast them.
    Last edited by abachler; 09-15-2008 at 11:54 AM.
    Until you can build a working general purpose reprogrammable computer out of basic components from radio shack, you are not fit to call yourself a programmer in my presence. This is cwhizard, signing off.

  11. #26
    & the hat of GPL slaying Thantos's Avatar
    Join Date
    Sep 2001
    Posts
    5,681
    Found this:
    i am just copy and pasting from another forum as far as i know credit goes geos to at cheathappens.

    You can lower the rate of pirate raids and eco disasters by adding following lines to the end of file preferences.prop located in "User name"/Application Data/Spore/Preferences directory. Just open it with notepad.

    universeSimulatorPirateRaidFrequency 100
    universeSimulatorPirateRaidAllyFrequency 100
    universeSimulatorPirateRaidPlunderFrequency 100
    universeSimulatorHappinessDisasterFrequency 100
    universeSimulatorBiosphereCollapseFrequency 100

    This should lower the rates and if you input 0 instead of 100 it should disable them.

    You should also be able to input those lines like cheats inside the game, but you will have to do it each time you start Spore.

    Other few helpful lines you could experiment with

    universeSimulatorGrobTeaseAttackFrequency (100 by default)
    universeSimulatorGrobWarAttackFreqExtremelyAware (40 by default)
    universeSimulatorGrobWarAttackFreqVeryAware (80 by default)
    universeSimulatorGrobWarAttackFreqAware (160 by default)
    universeSimulatorWarAttackFrequency (300 by default)
    Haven't tried it yet.

  12. #27
    Ecologist
    Join Date
    Aug 2001
    Location
    Utah.
    Posts
    1,291
    Quote Originally Posted by Bubba View Post
    Once the game gets older I'm sure they will probably release a DRM patch so the three installs are not there anymore.
    Actually an upcoming patch will add an authorize /
    de-authorize system like iTunes.
    Staying away from General.

  13. #28
    Super Moderator VirtualAce's Avatar
    Join Date
    Aug 2001
    Posts
    9,596
    I also heard that the DRM install limit has the following rules:

    • You can install the program on up to <install_limit> separate machines
    • If you re-install on a machine with no hardware changes it does not count towards your limit
    • The install limit has been pushed to 6 or 7 due to vast numbers of DRM complaints


    This actually doesn't sound all that bad. EA knows that 6 years from now all we are going to do is crack the DRM and install however many times we want so it's not like when they take the server down you are screwed forever. Plus since they know the cracks are their I'm sure they will release a DRM patch long before they shut the install server down for the game.

    Some of my friends at work bought the game and downloaded my objects and creatures. Pretty cool that others can see your work but it is also a bit embarassing. Last count on Spore was nearly 22 million different objects. Your game will select from these and pull them down during your gameplay meaning that you will probably see new and different objects/creatures every time you play the game or go to new planets.

    The game is growing on me more and more and overall is a lot of simple-minded fun.

    Oh and I finally busted a T3 planet with my planet buster weapon. All I gotta say is...nice....really nice.
    Last edited by VirtualAce; 09-19-2008 at 09:17 PM.

  14. #29
    Super Moderator VirtualAce's Avatar
    Join Date
    Aug 2001
    Posts
    9,596
    Do NOT patch SPORE!!!

    Since the patch my game won't play for more than 10 min without crashing. Also I have missing laser beams and a missing abduction beam and sounds either don't play at all or play extremely late. Many others are having graphical corruption and other major gameplay issues. I will probably be re-installing SPORE to get back to a pre-patch version.

  15. #30
    & the hat of GPL slaying Thantos's Avatar
    Join Date
    Sep 2001
    Posts
    5,681
    Ok how sad is it that I just wrote a script to min/max my colony's spice production...

Page 2 of 5 FirstFirst 12345 LastLast
Popular pages Recent additions subscribe to a feed

Similar Threads

  1. Advancing Days
    By nhubred in forum C++ Programming
    Replies: 0
    Last Post: 06-01-2009, 06:22 PM
  2. Plz help me C programm
    By ferroz1 in forum C Programming
    Replies: 7
    Last Post: 05-10-2008, 06:55 AM
  3. Algorithm help
    By mmyers1 in forum C++ Programming
    Replies: 7
    Last Post: 04-05-2004, 09:56 PM
  4. Counting Number of days from year zero
    By wireless in forum C++ Programming
    Replies: 4
    Last Post: 06-16-2002, 07:31 AM
  5. while, sentinel, if, switch
    By Unregistered in forum C++ Programming
    Replies: 1
    Last Post: 11-11-2001, 10:50 PM

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21