Red Alert

This is a discussion on Red Alert within the A Brief History of Cprogramming.com forums, part of the Community Boards category; I got an old game named C&C Red Alert that is written for Win95 I want to runit on WinXP.It ...

  1. #1
    System Novice siavoshkc's Avatar
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    Red Alert

    I got an old game named C&C Red Alert that is written for Win95 I want to runit on WinXP.It has two EXEs one for DOS and one for Win95. DOS one runs but Win one gives this error>
    Code:
    The procedure entry point SMapLS_IP_EBP_12 could not be located in KERNEL32.dll
    Is there nayway for me to make it run? DOS version runs in very low picture resolution.
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  2. #2
    Kernel hacker
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    Probably hard to solve that, as it's relying on some (undocumented?) function in the Win9X kernel, and the kernel for Windows NT/2K/XP is completely different.

    --
    Mats
    Compilers can produce warnings - make the compiler programmers happy: Use them!
    Please don't PM me for help - and no, I don't do help over instant messengers.

  3. #3
    (?<!re)tired Mario F.'s Avatar
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    Awsome game. We held great multiplayer parties back then playing C&C Red Alert. The C&C series took the real time strategy to the new level we know today. But Red Alert was the best. The intro is one of my favorite of all times.

    Anyways, check here http://ntcompatible.com/Installing_o....._t32341.html

    VDMSound should help to. Or go all the way with DOSBox
    The programmer’s wife tells him: “Run to the store and pick up a loaf of bread. If they have eggs, get a dozen.”
    The programmer comes home with 12 loaves of bread.


    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

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    Dr Dipshi++ mike_g's Avatar
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    You can try run it in compatibility mode. I managed to get some win95 games to run under it, like XCom Aplocalypse. If i remember correctly you right click the exe and its in properties or something.

    If it dosent work try running it in other compatibility modes for other windows versions. I had one game for win95 that only ran on 98 compatibility for some reason o_0. And yeah, dosbox wont support SVGA graphics, which is a bit of a bummer.

  5. #5
    (?<!re)tired Mario F.'s Avatar
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    Quote Originally Posted by mike_g View Post
    And yeah, dosbox wont support SVGA graphics, which is a bit of a bummer.
    Well, that calls for a red alert
    It does.

    EDIT: Meanwhile, this is the page for Red Alert support on DOSBox

    I suggest also a DOS Extender to replace DOS4GW. Get the binaries. Documentation is included. I found it to speed up considerably some of the games I play with DOSBox.
    Last edited by Mario F.; 03-22-2008 at 12:12 PM.
    The programmer’s wife tells him: “Run to the store and pick up a loaf of bread. If they have eggs, get a dozen.”
    The programmer comes home with 12 loaves of bread.


    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

  6. #6
    Dr Dipshi++ mike_g's Avatar
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    Wow nice I dident know that.

  7. #7
    (?<!re)tired Mario F.'s Avatar
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    No worries. It only came out on version 0.70 if memory serves me right.
    The programmer’s wife tells him: “Run to the store and pick up a loaf of bread. If they have eggs, get a dozen.”
    The programmer comes home with 12 loaves of bread.


    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

  8. #8
    Super Moderator VirtualAce's Avatar
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    It will run in compatibility mode.

  9. #9
    System Novice siavoshkc's Avatar
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    Thanks, it got to work with http://www.sharoma.com/ral/files/ra108usp.exe its just about 14 KBs.
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