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cerin
04-11-2005, 08:41 PM
I need a good guide to begin programming an AI. I checked out aihorizon.com but it seems that they just have stuff about the concepts used for AIs. For now I think I am going to put my text-based rpg on hold to try and make a few simpler games first. I plan to make a missile command type of game therefore I need an AI. Maybe I'll make a binary converter too. What to do?

MadCow257
04-12-2005, 07:20 AM
See if one of these suits you, http://www.ai-depot.com/Features/Tutorials.html

For now I think I am going to put my text-based rpg on hold to try and make a few simpler games first. I plan to make a missile command type of game therefore I need an AI.

Personally, I think a text based rpg is easier than missle command.

Maybe I'll make a binary converter too.

A good idea.

sand_man
04-12-2005, 07:49 AM
Yeah but the thing with text based RPGs is that they can be as simple or as complicated as you want them to be.


I checked out aihorizon.com but it seems that they just have stuff about the concepts used for AIs.

That's the point. You know how to code, you read the 'concept' of an AI, you then put 2 and 2 together to get your final product.

cerin
04-12-2005, 04:14 PM
Errrrrmmmmmmmm...............It sounds terribly complicated. What should I use for a a turn-based missile command? Minimax game trees?
Do I use stuff like like bubble sort and such to search through the nodes? What do I use to store all the possible decisions the AI can make? How is it suppose to decide the moves?????? :confused:

All I have to say about AIs is WWWWWWWWOOOOOOOOWWWWWWW!

scoobasean
04-21-2005, 07:12 PM
Errrrrmmmmmmmm...............It sounds terribly complicated. What should I use for a a turn-based missile command? Minimax game trees?
Do I use stuff like like bubble sort and such to search through the nodes? What do I use to store all the possible decisions the AI can make? How is it suppose to decide the moves?????? :confused:

All I have to say about AIs is WWWWWWWWOOOOOOOOWWWWWWW!

Buy a book on data structures and algorithms first. For my data structures course, I am currently using this one:

http://www.amazon.com/exec/obidos/ASIN/0619160446/qid=1114128611/sr=2-1/ref=pd_bbs_b_2_1/104-0008273-7174336

It starts with C++ and then moves on to data structures.

Hope this helps

elnerdo
04-22-2005, 08:18 PM
I doubt very much that you need AI for missile command.

Also, I think you're going in too deep to start.