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The Stupid One
03-27-2002, 10:58 AM
Um... I'm pretty new with the OpenGL and I would REALLY want to know about all the 3d-modelling(not sure how to spell that) programs.
I'm tired of typing cordinates of the (a lot of censored words) polygons....

taylorguitarman
03-27-2002, 11:07 AM
blender or milkshape are some good free ones (3DS or Maya are pretty expensive ones). you can do all the modeling in them and then write a small import library for whatever format you'd like to save them in. it makes life a lot simpler.
check out NeHe's site; I think there's a tutorial there about it.
http://nehe.gamedev.net

The Stupid One
03-27-2002, 11:20 AM
Thanks...
I'll check it out!

VBprogrammer
03-27-2002, 05:11 PM
Your best bet (being free and legal) is milkshape it allows you to save as .md2, .md3 and .ms3d (?) files there are tutorials on loading these on http://nehe.gamedev.net/ (very good site). If you have lots of money you could use 3DS with a convertor to .md2 (3DS files have two much over-head that you will never need!) but it is not nesisary.

opengl15
03-28-2002, 10:07 AM
Me too Im tired of writting coordinates just to make a simple shape. In my book "OpenGL game programming" it has a section where how to load md2 files format. But i need a modeler and i use to use MilkShape 3D but its not free obviously. cost $20.00 :eek: . But Im a buy it anyway because its good and when im good enough im a read the chapter in my book about Loading Md2 file formats. :D

VBprogrammer
03-28-2002, 11:14 AM
Oh yeah, i forgot the registration cost, but its not that expencive and if you really cheap (i mean really) you could SI it. But softice costs more than that so...