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  1. 2D in DirectX 9
  2. Faster tiling methods?
  3. Bitmap rotation
  4. Vertex Arrays
  5. Text adventure engine idea. thoughts?
  6. dos menu....
  7. Prob with padding in BMP image files
  8. SDL problem
  9. Mmk, I give up, lets try your way. (Resource Management)
  10. C++ or C# for game creation
  11. Cube
  12. Starting out Game Programming!
  13. Games like zelda -- classes
  14. What does this mean?
  15. Can't compile an SDL program under Linux
  16. Compiling shaders
  17. Anyone use com_ptr_t?
  18. Where to begin, graphically speaking?
  19. OpenGL Not working......
  20. OpenGL vs. DirectX Discussion
  21. Modular
  22. Editor Creation (for Bubba and all) ;)
  23. sun flare algorithm
  24. Learn Game Programming
  25. Renderable Versus Logical Objects
  26. Open GL
  27. Problem with Vectors And Pointers
  28. Switch from .ms3d to the ASCII format?
  29. glRotate
  30. Open MRS files
  31. How to relinquish processor cycles in wait functions
  32. Frustum cull is too accurate
  33. Why only 32x32? (OpenGL) [Please help]
  34. A place to submit your games!
  35. DirectX10 Engine
  36. DX surfaces or textures?
  37. Game Engine Link Prob
  38. Any body know....
  39. .NET 2005 Express Edition
  40. Creating a data base on speech
  41. were do i start
  42. visual with C++????
  43. Vectors
  44. DX9 Not Displaying Bitmaps
  45. Quad tree issues
  46. File Formatting/Loading
  47. Ray Traced Terrain Self Shadowing Tut
  48. Cant get my TICTACTOE to work
  49. WHEN to start game programming
  50. Some per poly collision detection code