- Problem with CreateSurface function (DirectDraw)
- 2D in DirectX 9
- Faster tiling methods?
- Bitmap rotation
- Vertex Arrays
- Text adventure engine idea. thoughts?
- dos menu....
- Prob with padding in BMP image files
- SDL problem
- Mmk, I give up, lets try your way. (Resource Management)
- C++ or C# for game creation
- Cube
- Starting out Game Programming!
- Games like zelda -- classes
- What does this mean?
- Can't compile an SDL program under Linux
- Compiling shaders
- Anyone use com_ptr_t?
- Where to begin, graphically speaking?
- OpenGL Not working......
- OpenGL vs. DirectX Discussion
- Modular
- Editor Creation (for Bubba and all) ;)
- sun flare algorithm
- Learn Game Programming
- Renderable Versus Logical Objects
- Open GL
- Problem with Vectors And Pointers
- Switch from .ms3d to the ASCII format?
- glRotate
- Open MRS files
- How to relinquish processor cycles in wait functions
- Frustum cull is too accurate
- Why only 32x32? (OpenGL) [Please help]
- A place to submit your games!
- DirectX10 Engine
- DX surfaces or textures?
- Game Engine Link Prob
- Any body know....
- .NET 2005 Express Edition
- Creating a data base on speech
- were do i start
- visual with C++????
- Vectors
- DX9 Not Displaying Bitmaps
- Quad tree issues
- File Formatting/Loading
- Ray Traced Terrain Self Shadowing Tut
- Cant get my TICTACTOE to work
- WHEN to start game programming