- DirectX or OpenGL for older computer
- tiling a better way
- Cgl
- Q3A textures
- basic collision detection
- Quaternions
- Windows game loop
- Sams Game programming book ??
- line collision
- Graphics help
- colors?
- 3D Programming Books
- mci cannot find file
- Direct Draw: Rotating a bitmap
- 3D animation (difficult?)
- multiple pictures from a bmp in allegro
- Deltas
- my tic tac toe is done .. fear?
- Texture mapping in OpenGL
- clarification for Atlanta420 on tutorials
- bullets again
- A Few Simple Questions
- bouncing bullets
- How to detect something inside a mouth?
- Check out this game I wrote
- Getting started
- CS chat extracter
- Q about most used prog. language in C++! Confused?
- DirectDraw RGB in 32 bpp modes
- Direct3D question
- How to avoid a flickring in XOR_PUT
- OK, Not really a Game... But, Close!
- allegro rotation?
- bottleneck in frame rate occurring
- advantages of display lists...
- Writing out a .bmp file
- Open Source Game Dev
- i need an idea for a first major game
- the effects of textures on my frame rate
- My first try
- some updates for my game
- Side scroller help
- What's the 'f' stand for?
- help please
- Maps :)
- OpenGL Particles
- A Few questions, DirectX
- Updating game objects...
- glGenTextures causes GL_INVALID_OPERATION
- Game Menus