- Question on sound in a game of mine
- Now that I have figured out sound,
- FPS programming
- DirectDraw colour matching
- DirectInput key lookup function?
- Directx D3DXMatrixLookAtLH prob?
- draw to a BITMAP* argument - allegro and objects again
- Looking for some guidance
- look at my messed up md3 loader
- tic-tac-toe is good
- Resolution confusion
- Chess AI
- installation?!
- collision detect - compare player's coords to...?
- Play Sound in a game..
- New site
- Matchsticks
- Does allegro work on dev c++?
- program title
- alert box
- help with this client hook
- Pocketstation?
- Game Sprites
- Actual Game Dev, no allegro
- Linux goto pixel?
- simple graphic programing
- 3DS in OpenGL
- allegro textout
- background music/allegro
- removing parts of an image?
- Release: Typing Wizard
- Trying out this new book
- Need simple text-only game idea
- What do I need to know to start games?
- My fighting game
- OpenGL 100% CPU problem
- time-based movement?
- Minesweeper
- Looky what I did
- Ideas for my c++ game for semester project
- game programming with c or c++
- c++ and SDL game programmin
- 2-D background bitmap behind a 3D wold using OpenGL
- create additional levels for my game
- Here's my little x-mas present to all you guys...
- moving a line in videomode 320*200
- keyboard keypress
- Which is better?
- strange error!?
- can someone explain how this is possible