- Debugging in full-screen Direct-X mode
- 12 year old in need of game programming advice
- when can i learn - DirectX , Open GL free
- Ideas
- DirectMusic headaches...
- Error initializing DirectInput Object!
- tic tac toe game
- MUD Programming Tips
- Return to Castle Wolfenstein source code released
- help starting a game.
- map blitting problem
- Beware of recruiters
- Several events at a time?
- And graphics again...
- my tic-tac-toe game
- BSP Loading/Creation??
- battleship
- really cool text RPG
- need help
- allegro game problem
- using allegro
- help me please, im stuck
- my text based RPG!
- Detect if i key is held on..
- Pong
- Suggestions for a game?...?
- OpenGL question.
- Technique of all board-like games?
- Anyone in here in the learning stage of (SDL | Win32)?
- making sprites
- Suggested first graphics?
- Do people still like 2d games
- Would this be possible?
- Problem with sorting an array
- post games you've made here!
- Fade-in/out timing (opionions)
- New to graphics in c++
- My 'Connect four'. Two-player version available. Pls help me with the AI part...
- My first Direct X game
- DirectDraw fade 2
- Escape to Safety
- Doom Lord engine complete!
- Getting the FPS (Frames Per Second)
- Is there a bug in this part of my algorithm for connect 4?
- text simple question
- collision detection
- The 'delay()' function and its alternatives...
- Connect 4 with 'average-AI'...
- Which graphic library do you prefer?
- RPG Map Editors?