PDA

View Full Version : Networking/Device Communication


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 [18] 19 20 21 22

  1. Internet Socket - Read/Write sync with Select()
  2. ??help
  3. Cant get a PONG
  4. Jumbo Frames - sort of working
  5. MISO Soup: Multiple Clients and one Server
  6. how to write multiports serial application
  7. Non-Blocking Server help.
  8. sending TCP reset
  9. sendto Socket packet size
  10. Check computer on network.
  11. Solaris 10: bus errors when compiling some programs with debug info
  12. apple base stations
  13. Finding a port associated with a file descriptor
  14. Sending a string to another computer
  15. idea for multiplayer game
  16. send and recv are cpu intensive?
  17. Software access point
  18. Socket Programming: Retrieve file from HTTP
  19. sending zero bytes over TCP socket
  20. Implementing a simple transfer protocol
  21. Small HTTP proxy
  22. help with message attachment
  23. registering a logical drive
  24. TCP/IP stops blocking... Help pls...
  25. unable to recieve UDP packet
  26. recving gibberish...
  27. Checking if a file descriptor is valid
  28. packet sniffer
  29. How to talk to PIC PLC or any other device thru USB
  30. Persistent connections
  31. Most Effective Sockets
  32. Peer to Peer Tcp
  33. need ftp client source
  34. Best programming practices for multiple connections
  35. Can some one help me with a stocket example, please?
  36. Block device I/O under linux, can someone point me in the right direction?
  37. type casting in C++
  38. Problem with Socket.h in C
  39. Problem while constructing IP packet and sending using socket() system call
  40. Simple game over network
  41. Is Multi-threading necessary?
  42. Needs Information
  43. An Important fact
  44. intercepting packets for web servers and replying back
  45. How to open a uPnP forwarded port
  46. connecting to server with wrong port
  47. Simple Network Game Programing...
  48. multiclient servers and threading..
  49. Inheritance from C struct
  50. Closed socket but we can still write