Yeah, everything you said makes excellent points.
But, it can't speed up because now it takes surface deformations into account, so they DO slow down :) It's an ad hoc method though, but it works absolutely beautifully :)
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Yeah, everything you said makes excellent points.
But, it can't speed up because now it takes surface deformations into account, so they DO slow down :) It's an ad hoc method though, but it works absolutely beautifully :)