Thread: Those darn API's

  1. #1
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    Those darn API's

    I have finally found out what is the hardest part of C++ (or any coding language) is isn't the language or the methods and "tricks" but those darn API's.
    The problem is that since I havn't made the predefined classes myself I don't fully understand them if they are complex (some functions can be).
    If you get a tutorial about WIN32 on the net you got a pick up the analogi of the API which can be hard.
    In SDL it's the same deal.

    Well, I have by now learnt both API's but I got a say that this has been the hardest part yet since it aint as logic as C++ itself.

    Sadly I found out that I could have spared the time on WIN32 since there aint no need for it with SDL which has WIN32 as a part of it.
    Last edited by Zahl; 01-03-2003 at 03:42 PM.
    Well english isn't my first language, (it's instead a useless language called danish which only 5 milion people speak!!) so if you think my grammar SUCKS (it does by the way) than you're more then welcome to correct me.
    Hell I might even learn something

  2. #2
    Redundantly Redundant RoD's Avatar
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    If theres no question to the thread its more of a GD kind of topic, not a c++ help kind of topic.

  3. #3
    It's full of stars adrianxw's Avatar
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    >>> since it aint as logic as C++ itself

    Any language, to acheive a useful end, will one day have to interact with the system it's modules are running on. API's are inevitable.

    WIN32 is not that bad, it is my preferred environment.
    Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.

  4. #4
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    I'm currently learning the Win32 API. It's quite hard when you don't have a resource compiler, since you'd have to directly write the source code. TCP/IP is a whole lot easier.

  5. #5
    l'Anziano DavidP's Avatar
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    >In SDL it's the same deal.

    you think SDL is a hard API to learn? i found it easy....just wait until you get to DirectX and OpenGL....then you will be having some fun
    My Website

    "Circular logic is good because it is."

  6. #6
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    Originally posted by DavidP
    you think SDL is a hard API to learn? i found it easy....just wait until you get to DirectX and OpenGL....then you will be having some fun
    You think OpenGL is harder than SDL??
    Geez, what kiddy API must SDL be then?

  7. #7
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    Talking

    The Java API's are much easier to use and find. Just go to Sun's java website.
    Mr. C: Author and Instructor

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