Thread: Angle of approach for C++

  1. #1
    Registered User mepaco's Avatar
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    Angle of approach for C++

    I'm trying to really learn C++ and I am unsure of what angle to approach it from ... MFC, STL, API, I'm not even sure if they are all exclusive or not. If anyone would like to elaborate on what each one is good for I would really appreciate it. Where did you start?

  2. #2
    Redundantly Redundant RoD's Avatar
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    start with console if you want any background in it. I started with console and am now going into MFC, i would rather have begun with MFC & SAMS Visual Studio 6 in 21 days ebook.

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    Registered User mepaco's Avatar
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    Ride -or- Die, thats kind of where I am right now. I am pretty good with the basic language from writing a DLL for work. However, I want to be able to write full fledged GUI programs now. I was told MFC was the way to go so I have "Programming Windows with MFC" by Jeff Prosise and its pretty good so far. However, I have seen people say that they don't program in MFC. They use the API instead. What are the benefits of using this approach? Why not use MFC?

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    Redundantly Redundant RoD's Avatar
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    Correct me if i'm wrong but i think that MFC is a easier way to do API, as if i'm right i think its built on API and can only do what API can do....i dunno im new to it, but SAMS is a rlly good book. He jumps right into it and keeps making sense as he goes.

  5. #5
    PC Fixer-Upper Waldo2k2's Avatar
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    well, for educational purposes go with the API.
    ROD's right one his definition of MFC, but it takes away your power at the expense of ease in creating programs. With 5 clicks i can create a text editor without using any new code...but i can't make head or tails of how to tweak it
    PHP and XML
    Let's talk about SAX

  6. #6
    Redundantly Redundant RoD's Avatar
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    My thing i am trying to lean now is to search for file type mp3, then list in the main MFC window each one found with a chkbox next to it

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