I know some people here have made some mods for games and I was wondering: what sort of work goes into it? Just d/l the SDK from somewhere and go at it, or what?
I know some people here have made some mods for games and I was wondering: what sort of work goes into it? Just d/l the SDK from somewhere and go at it, or what?
-Govtcheez
[email protected]
that greatly depends on the game actually...
U/UT - Unreal Scripting + C++ DLL linking(optional) (comes with the game)
Quake* - Edit the DLL Source (C/ASM) (download it)
HL - SDK (download it)
Last edited by no-one; 09-19-2001 at 02:22 PM.